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Post by liebkartoffel on Mar 7, 2018 16:17:38 GMT -5
Anybody else listen to the Adventure Zone? They've currently just started Travis's mini-arc, "Dust," and it's, uh, a little cringey. The accents, the framing--"fangs" and "furs"--the general Travis-ness of it...I've always found Travis to be the hardest McElroy to take, probably because he's the painfully earnest/"look at me, I'm just totally random!" theater kid type of nerd, whereas I'm the reflexively snide/"I pretend to be misanthropic but I'm just socially inept and not fooling anybody" type of nerd, which are the two least compatible types of nerd. Anyway, I'm glad it's a mini-arc. These past couple of arcs have definitely made me want to run a Powered by the Apocalypse game, though.
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Post by Roy Batty's Pet Dove on Mar 7, 2018 19:45:32 GMT -5
Anybody else listen to the Adventure Zone? They've currently just started Travis's mini-arc, "Dust," and it's, uh, a little cringey. The accents, the framing--"fangs" and "furs"--the general Travis-ness of it...I've always found Travis to be the hardest McElroy to take, probably because he's the painfully earnest/"look at me, I'm just totally random!" theater kid type of nerd, whereas I'm the reflexively snide/"I pretend to be misanthropic but I'm just socially inept and not fooling anybody" type of nerd, which are the two least compatible types of nerd. Anyway, I'm glad it's a mini-arc. These past couple of arcs have definitely made me want to run a Powered by the Apocalypse game, though. I only recently started The Adventure Zone and just listened to Episode 9 of the original campaign, and my opinion is "I'm glad that the only person apart from Griffin who's doing voices so far has been Justin-as-Takko." I also think Travis is at his funniest when Griffin and Justin have been doing the majority of the riffing on a bit and he chimes in with a one-liner or piece of wordplay that frequently outshines anything else in the bit, as opposed to Griffin, who frequently seems to more or less spontaneously develop, apropos of nothing, truly inspired bits that he can riff on at length (most relevant to this as it relates to this comment, I suppose, is the fact that Griffin, of the three brothers, seems by far to be the most adept at "long-form" goofs, so to speak). Griffin's comedic and creative strengths seem to lend themselves better to DMing a comedy D&D podcast than Travis'.
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Post by liebkartoffel on Mar 7, 2018 20:51:31 GMT -5
Anybody else listen to the Adventure Zone? They've currently just started Travis's mini-arc, "Dust," and it's, uh, a little cringey. The accents, the framing--"fangs" and "furs"--the general Travis-ness of it...I've always found Travis to be the hardest McElroy to take, probably because he's the painfully earnest/"look at me, I'm just totally random!" theater kid type of nerd, whereas I'm the reflexively snide/"I pretend to be misanthropic but I'm just socially inept and not fooling anybody" type of nerd, which are the two least compatible types of nerd. Anyway, I'm glad it's a mini-arc. These past couple of arcs have definitely made me want to run a Powered by the Apocalypse game, though. I only recently started The Adventure Zone and just listened to Episode 9 of the original campaign, and my opinion is "I'm glad that the only person apart from Griffin who's doing voices so far has been Justin-as-Takko." I also think Travis is at his funniest when Griffin and Justin have been doing the majority of the riffing on a bit and he chimes in with a one-liner or piece of wordplay that frequently outshines anything else in the bit, as opposed to Griffin, who frequently seems to more or less spontaneously develop, apropos of nothing, truly inspired bits that he can riff on at length (most relevant to this as it relates to this comment, I suppose, is the fact that Griffin, of the three brothers, seems by far to be the most adept at "long-form" goofs, so to speak). Griffin's comedic and creative strengths seem to lend themselves better to DMing a comedy D&D podcast than Travis'. Oh, I'm picking on him, but Travis is great as part of the ensemble, and I can't imagine either TAZ or MBMBaM without him. Things just get a little eye-rolly when he's in charge of the story. How are you liking the first few episodes? The first story, "Here There Be Gerblins," is (loosely) based off a pre-written campaign--it gets...weirder once Griffin starts going off-book. Good-weird.
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Post by Roy Batty's Pet Dove on Mar 7, 2018 23:54:10 GMT -5
I only recently started The Adventure Zone and just listened to Episode 9 of the original campaign, and my opinion is "I'm glad that the only person apart from Griffin who's doing voices so far has been Justin-as-Takko." I also think Travis is at his funniest when Griffin and Justin have been doing the majority of the riffing on a bit and he chimes in with a one-liner or piece of wordplay that frequently outshines anything else in the bit, as opposed to Griffin, who frequently seems to more or less spontaneously develop, apropos of nothing, truly inspired bits that he can riff on at length (most relevant to this as it relates to this comment, I suppose, is the fact that Griffin, of the three brothers, seems by far to be the most adept at "long-form" goofs, so to speak). Griffin's comedic and creative strengths seem to lend themselves better to DMing a comedy D&D podcast than Travis'. Oh, I'm picking on him, but Travis is great as part of the ensemble, and I can't imagine either TAZ or MBMBaM without him. Things just get a little eye-rolly when he's in charge of the story. How are you liking the first few episodes? The first story, "Here There Be Gerblins," is (loosely) based off a pre-written campaign--it gets...weirder once Griffin starts going off-book. Good-weird. It's pretty good so far, if not on par with MBMBAM at this point. The actual story of "Here There Be Gerblins" (and to a lesser extent, the second story arc, "Moonlighting") is fairly standard, but then again, as you said, the first arc is based on a pre-written campaign, but it's already pretty entertaining, and they do a solid job of keeping the details of everyone's stats and health more or less ancillary to the action, which is good, because as with most podcasts, I'm often doing other (mostly) mindless tasks while listening, but I can't really afford to always give it my wholly undivided attention.
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Post by liebkartoffel on Mar 8, 2018 15:00:12 GMT -5
Oh, I'm picking on him, but Travis is great as part of the ensemble, and I can't imagine either TAZ or MBMBaM without him. Things just get a little eye-rolly when he's in charge of the story. How are you liking the first few episodes? The first story, "Here There Be Gerblins," is (loosely) based off a pre-written campaign--it gets...weirder once Griffin starts going off-book. Good-weird. It's pretty good so far, if not on par with MBMBAM at this point. The actual story of "Here There Be Gerblins" (and to a lesser extent, the second story arc, "Moonlighting") is fairly standard, but then again, as you said, the first arc is based on a pre-written campaign, but it's already pretty entertaining, and they do a solid job of keeping the details of everyone's stats and health more or less ancillary to the action, which is good, because as with most podcasts, I'm often doing other (mostly) mindless tasks while listening, but I can't really afford to always give it my wholly undivided attention. Yeah, they get better and better at concealing the mechanics behind the narrative. In their meta-podcast episodes they talk a lot about the process of adapting playing a tabletop game into a tabletop game podcast--basically, Rule of Cool supersedes every everything else.
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Post by MrsLangdonAlger on Mar 10, 2018 21:26:53 GMT -5
I am a HUGE, like "since the beginning of the podcast" McElroy fan, but even I couldn't have predicted when TAZ started that at the end of Balance they'd be making me cry like a little baby. It's a brilliant podcast.
Agreed on Travis generally, though. He does do better along with his brothers and when he's not running the show. Though he was the funniest part of this week's MBMBAM.
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Post by patbat on Mar 31, 2019 21:04:00 GMT -5
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Post by Superb Owl π¦ on Apr 1, 2019 13:45:26 GMT -5
Anybody else listen to the Adventure Zone? They've currently just started Travis's mini-arc, "Dust," and it's, uh, a little cringey. The accents, the framing--"fangs" and "furs"--the general Travis-ness of it...I've always found Travis to be the hardest McElroy to take, probably because he's the painfully earnest/"look at me, I'm just totally random!" theater kid type of nerd, whereas I'm the reflexively snide/"I pretend to be misanthropic but I'm just socially inept and not fooling anybody" type of nerd, which are the two least compatible types of nerd. Anyway, I'm glad it's a mini-arc. These past couple of arcs have definitely made me want to run a Powered by the Apocalypse game, though. I only recently started The Adventure Zone and just listened to Episode 9 of the original campaign, and my opinion is "I'm glad that the only person apart from Griffin who's doing voices so far has been Justin-as-Takko." I also think Travis is at his funniest when Griffin and Justin have been doing the majority of the riffing on a bit and he chimes in with a one-liner or piece of wordplay that frequently outshines anything else in the bit, as opposed to Griffin, who frequently seems to more or less spontaneously develop, apropos of nothing, truly inspired bits that he can riff on at length (most relevant to this as it relates to this comment, I suppose, is the fact that Griffin, of the three brothers, seems by far to be the most adept at "long-form" goofs, so to speak). Griffin's comedic and creative strengths seem to lend themselves better to DMing a comedy D&D podcast than Travis'. Yea, I don't think it's an accident that they reverted back to the original set-up when they settled on their second "official" arc. It was a laudable experiment (and probably necessary to keep Griffin from wearing down) to let the rest of them have a shot at taking the reins, but they aren't nearly as good at it.
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Post by Superb Owl π¦ on Apr 1, 2019 13:48:07 GMT -5
Agreed on Travis generally, though. He does do better along with his brothers and when he's not running the show. Though he was the funniest part of this week's MBMBAM. I've never given Shmanners a listen, but I did try a few episodes of Trends and it....kind of just made me like Travis less?
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Post by Superb Owl π¦ on Apr 1, 2019 13:48:57 GMT -5
They added a real sword pin to their merch store recently and I was tempted even though I'm not really a pins person.
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Post by patbat on Jun 5, 2019 11:41:37 GMT -5
Alright, I tried again, and failed again. I'm sorry, but everything after "The Suffering Game" is...freaking unbearable to me. It's probably played-out to complain about them not playing D&D anymore, but "The Stolen Century" isn't even any semblance of collaborative storytelling anymore. I know this is not the orthodox opinion, and believe me that I hate that I hate it so much, but it's just painful to listen to. I guess I'm going to be stuck waiting on the comics to finish the Balance arc and just catch the occasional live show for actual jokes and fun.
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Post by Celebith on Jun 9, 2019 11:06:31 GMT -5
These past couple of arcs have definitely made me want to run a Powered by the Apocalypse game, though. We did a PBTA game on Roll20 a couple of years ago, and it was fun. The system keeps things pretty loose and focused on role-play and collaboration. I picked up Spirit of '77 and wish I had a group to run it with. The adventure book / modules looking like Atari cartridge art pretty much sold me.
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Post by Trurl on Jun 10, 2019 12:38:05 GMT -5
Alright, I tried again, and failed again. I'm sorry, but everything after "The Suffering Game" is...freaking unbearable to me. It's probably played-out to complain about them not playing D&D anymore, but "The Stolen Century" isn't even any semblance of collaborative storytelling anymore. I know this is not the orthodox opinion, and believe me that I hate that I hate it so much, but it's just painful to listen to. I guess I'm going to be stuck waiting on the comics to finish the Balance arc and just catch the occasional live show for actual jokes and fun. I just finished The Stolen Century (I only listen to it in the car and I was driving for...5 hours yesterday?). It's been my one minor complaint through the whole show that Griffin would annoy me as a DM - it seems like he's way too invested in the narrative he created, and I realize that DMing is pretty much herding cats, but the whole podcast to this point has pretty much been him telling the story he wrote with the rest of them chiming in every now and again. It probably makes for better radio - it's not like the players are creating much drama among themselves (conflict between the characters makes for the funniest gaming sessions in my opinion) and listening to a DM trying to adlib their way through the players totally trashing their carefully set up plans is a hit-or-miss prospect.
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Post by Superb Owl π¦ on Jun 10, 2019 13:23:08 GMT -5
Alright, I tried again, and failed again. I'm sorry, but everything after "The Suffering Game" is...freaking unbearable to me. It's probably played-out to complain about them not playing D&D anymore, but "The Stolen Century" isn't even any semblance of collaborative storytelling anymore. I know this is not the orthodox opinion, and believe me that I hate that I hate it so much, but it's just painful to listen to. I guess I'm going to be stuck waiting on the comics to finish the Balance arc and just catch the occasional live show for actual jokes and fun. I just finished The Stolen Century (I only listen to it in the car and I was driving for...5 hours yesterday?). It's been my one minor complaint through the whole show that Griffin would annoy me as a DM - it seems like he's way too invested in the narrative he created, and I realize that DMing is pretty much herding cats, but the whole podcast to this point has pretty much been him telling the story he wrote with the rest of them chiming in every now and again. It probably makes for better radio - it's not like the players are creating much drama among themselves (conflict between the characters makes for the funniest gaming sessions in my opinion) and listening to a DM trying to adlib their way through the players totally trashing their carefully set up plans is a hit-or-miss prospect. I've been re-listening to the first couple arcs with my wife lately. I do think earlier on he did a better job of balancing "we're going to keep this somewhat scripted so that it works as an actual narrative show" while still building in big chunks where it didn't really matter how they got from point A to point B and you could feel the other 3 being really loose with it (often with the most enjoyable results of the show). There's a bit of a comic book movie third act problem to the later arcs though, where all the stuff that made the earlier parts fun gets ditched for the DnD podcast equivalent of big, dumb, CGI explosion fest. I get the compulsion to ramp up the stakes and "get serious" towards the end, but that doesn't leave any room for charming a Tom Bodett clone into letting you wash up with his garden hose, unfortunately.
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Post by liebkartoffel on Oct 24, 2019 22:12:52 GMT -5
Well, they wrapped up the Amnesty campaign and it was...fine. Switching over to Powered by the Apocalypse was probably narratively more satisfying for them, but man, if you thought the second half of Balance was too stagey and scripted, you're going to be disappointed with Amnesty. Sadly, the moments of anarchic improvisation--give or take a Goatman-cum-Ryan Gosling clone--are even fewer and further between. As usual, Griffin is very good at setting up individual scenes and improvising memorable characters, but his overarching story beats are a little too...let's say JRPG-y. And it's probably best that they avoid player romance altogether going forward--roleplaying as female characters is great, depicting romantic relationships between NPCs is great, but listening to two male siblings act out a female same-sex romance is a deeply uncomfortable experience. Looks like the next campaign is a return to D&D, but the DM is (sigh) Travis.
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Post by MrsLangdonAlger on Oct 25, 2019 9:07:03 GMT -5
I am so excited for the next campaign!
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Post by patbat on Oct 25, 2019 10:33:24 GMT -5
Well, they wrapped up the Amnesty campaign and it was...fine. Switching over to Powered by the Apocalypse was probably narratively more satisfying for them, but man, if you thought the second half of Balance was too stagey and scripted, you're going to be disappointed with Amnesty. Sadly, the moments of anarchic improvisation--give or take a Goatman-cum-Ryan Gosling clone--are even fewer and further between. As usual, Griffin is very good at setting up individual scenes and improvising memorable characters, but his overarching story beats are a little too...let's say JRPG-y. And it's probably best that they avoid player romance altogether going forward--roleplaying as female characters is great, depicting romantic relationships between NPCs is great, but listening to two male siblings act out a female same-sex romance is a deeply uncomfortable experience. Looks like the next campaign is a return to D&D, but the DM is (sigh) Travis.
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Post by Roy Batty's Pet Dove on Nov 1, 2019 12:25:55 GMT -5
As I'm still midway through Balance, I decided to just go ahead and start listening to the new campaign so I could stay current on it, and have listened to the first episode of "We've Carefully Calculated How Different This Needs to Be From Harry Potter to Avoid Being Sued By the Billionaire J.K. Rowling". It's not bad. Justin and Griffin's characters were probably the best part of it, but Travis is better as a DM than I was expecting. Clint's character made almost no impression on me. It could have used like a third fewer NPCs at this stage as well. That was a shitload of characters all voiced by one person for a single episode. As for the worldbuilding of The Wizarding World of the McElroy Family Generic Fantasyland Whose Actual Name I Can't Remember Because Travis Didn't Mention It After Minute Five or So of the Episode IIRC, the whole "you can be good or evil and a hero or a villain and here's how this drives the economy" has a certain charm to it, but also feels needlessly convoluted, and if the main thrust of the arc doesn't involve exploring how fucked up a way this is to run a society, I think I'll be rolling my eyes at it a bit.
Anyway, I plan to keep listening. Harry Potter-clone snark aside, the premise is intriguing enough, and I am in fact a fan of the Harry Potter books by the billionaire J.K. Rowling, so I'll probably have a decent amount of tolerance for "the McElroy's do a D&D Harry Potter clone".
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Post by patbat on Nov 1, 2019 13:03:35 GMT -5
Well, they wrapped up the Amnesty campaign and it was...fine. Switching over to Powered by the Apocalypse was probably narratively more satisfying for them, but man, if you thought the second half of Balance was too stagey and scripted, you're going to be disappointed with Amnesty. Sadly, the moments of anarchic improvisation--give or take a Goatman-cum-Ryan Gosling clone--are even fewer and further between. As usual, Griffin is very good at setting up individual scenes and improvising memorable characters, but his overarching story beats are a little too...let's say JRPG-y. And it's probably best that they avoid player romance altogether going forward--roleplaying as female characters is great, depicting romantic relationships between NPCs is great, but listening to two male siblings act out a female same-sex romance is a deeply uncomfortable experience. Looks like the next campaign is a return to D&D, but the DM is (sigh) Travis. ETA: lifestyle.clickhole.com/legal-quandary-these-two-brothers-have-been-looking-at-1835751651
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Post by liebkartoffel on Nov 3, 2019 17:15:32 GMT -5
As I'm still midway through Balance, I decided to just go ahead and start listening to the new campaign so I could stay current on it, and have listened to the first episode of "We've Carefully Calculated How Different This Needs to Be From Harry Potter to Avoid Being Sued By the Billionaire J.K. Rowling". It's not bad. Justin and Griffin's characters were probably the best part of it, but Travis is better as a DM than I was expecting. Clint's character made almost no impression on me. It could have used like a third fewer NPCs at this stage as well. That was a shitload of characters all voiced by one person for a single episode. As for the worldbuilding of The Wizarding World of the McElroy Family Generic Fantasyland Whose Actual Name I Can't Remember Because Travis Didn't Mention It After Minute Five or So of the Episode IIRC, the whole "you can be good or evil and a hero or a villain and here's how this drives the economy" has a certain charm to it, but also feels needlessly convoluted, and if the main thrust of the arc doesn't involve exploring how fucked up a way this is to run a society, I think I'll be rolling my eyes at it a bit. Anyway, I plan to keep listening. Harry Potter-clone snark aside, the premise is intriguing enough, and I am in fact a fan of the Harry Potter books by the billionaire J.K. Rowling, so I'll probably have a decent amount of tolerance for "the McElroy's do a D&D Harry Potter clone". I was pleasantly surprised by Travis's DMing, in that found a lot to like about his worldbuilding, I was generally okay with his presentation, and I only actively cringed when he was roleplaying as a baby unicorn. His poking fun of Rowling's bizarre suggestion that old timey wizards used to just shit on the floor (https://news.avclub.com/j-k-rowling-reveals-that-wizards-used-to-just-shit-on-183150164) was reliably funny and on point. His ham-fisted introduction of a disabled character felt a little too PBS Kids Show for me, and he had an annoying habit of carrying out lengthy conversations between NPC's and not letting the trio get a word in edgewise, but I'm chalking that up to pilot-itus more than anything else. The premise is solid, insofar that it should allow for some good roleplaying opportunities, but I agree with you that some aspects are weirdly convoluted--you can be "hero" or "villain" for hire regardless of morality, but you're only "evil" if the Guild of Whatever takes away your license? And that's why the school has so many "evil" teachers? Why are we calling them evil again? Then again, it's not like Griffin was much better on the convolutedness measure. Clint always seems to need to take awhile to figure it his character, just as Justin always seems to have his nailed from the get-go. Griffin's character is pretty one-dimensional at this point, but "arrogant aristocrat" is a solid archetype to play off of. All in all, I feel like I'll have a lot more to say about this arc than Amnesty, which was consistently "meh" for me.
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Post by Roy Batty's Pet Dove on Nov 4, 2019 14:01:25 GMT -5
As I'm still midway through Balance, I decided to just go ahead and start listening to the new campaign so I could stay current on it, and have listened to the first episode of "We've Carefully Calculated How Different This Needs to Be From Harry Potter to Avoid Being Sued By the Billionaire J.K. Rowling". It's not bad. Justin and Griffin's characters were probably the best part of it, but Travis is better as a DM than I was expecting. Clint's character made almost no impression on me. It could have used like a third fewer NPCs at this stage as well. That was a shitload of characters all voiced by one person for a single episode. As for the worldbuilding of The Wizarding World of the McElroy Family Generic Fantasyland Whose Actual Name I Can't Remember Because Travis Didn't Mention It After Minute Five or So of the Episode IIRC, the whole "you can be good or evil and a hero or a villain and here's how this drives the economy" has a certain charm to it, but also feels needlessly convoluted, and if the main thrust of the arc doesn't involve exploring how fucked up a way this is to run a society, I think I'll be rolling my eyes at it a bit. Anyway, I plan to keep listening. Harry Potter-clone snark aside, the premise is intriguing enough, and I am in fact a fan of the Harry Potter books by the billionaire J.K. Rowling, so I'll probably have a decent amount of tolerance for "the McElroy's do a D&D Harry Potter clone". I was pleasantly surprised by Travis's DMing, in that found a lot to like about his worldbuilding, I was generally okay with his presentation, and I only actively cringed when he was roleplaying as a baby unicorn. His poking fun of Rowling's bizarre suggestion that old timey wizards used to just shit on the floor (https://news.avclub.com/j-k-rowling-reveals-that-wizards-used-to-just-shit-on-183150164) was reliably funny and on point. His ham-fisted introduction of a disabled character felt a little too PBS Kids Show for me, and he had an annoying habit of carrying out lengthy conversations between NPC's and not letting the trio get a word in edgewise, but I'm chalking that up to pilot-itus more than anything else. The premise is solid, insofar that it should allow for some good roleplaying opportunities, but I agree with you that some aspects are weirdly convoluted--you can be "hero" or "villain" for hire regardless of morality, but you're only "evil" if the Guild of Whatever takes away your license? And that's why the school has so many "evil" teachers? Why are we calling them evil again? Then again, it's not like Griffin was much better on the convolutedness measure. Clint always seems to need to take awhile to figure it his character, just as Justin always seems to have his nailed from the get-go. Griffin's character is pretty one-dimensional at this point, but "arrogant aristocrat" is a solid archetype to play off of. All in all, I feel like I'll have a lot more to say about this arc than Amnesty, which was consistently "meh" for me. Oh my God I completely forgot about that. What a phenomenally stupid retcon for a series where a surprising amount of events relevant to the plot involve bathrooms.
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Post by Roy Batty's Pet Dove on Nov 15, 2019 9:08:16 GMT -5
Listened to the second episode. Seemed like there was clearly some stuff that Travis was guiding them toward, but not in a way that interfered too badly with the othersβ jokes. Justinβs character being incapable of comprehending the concept of commerce was by far the best bit of the campaign thus far. Not terribly interested in the mystery of who Mariah is, though.
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Post by nowimnothing on Nov 18, 2019 10:18:46 GMT -5
I am actually enjoying the Balance graphic novels. They smooth out some of the rough edges of the first arc.
I gave up on Amnesty, not sure if the new campaign can draw me in now that I don't have a 1 hour commute each way. I am barely keeping up with My Dad Wrote a Porno.
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Post by MrsLangdonAlger on Nov 18, 2019 10:18:48 GMT -5
The TAZ Chicago live show was my favorite TAZ live show so far. Griffin made Jeff Gordan speak to a narwhal...in narwhal language!
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Post by liebkartoffel on Nov 18, 2019 10:29:22 GMT -5
The TAZ Chicago live show was my favorite TAZ live show so far. Griffin made Jeff Gordan speak to a narwhal...in narwhal language! I've seen MBMBAM live a couple of times, but I'm dying to catch TAZ live.
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Post by liebkartoffel on Nov 18, 2019 12:19:46 GMT -5
Listened to the second episode. Seemed like there was clearly some stuff that Travis was guiding them toward, but not in a way that interfered too badly with the othersβ jokes. Justinβs character being incapable of comprehending the concept of commerce was by far the best bit of the campaign thus far. Not terribly interested in the mystery of who Mariah is, though. My one remaining concern is Travis's tendency to have conversations with himself, particularly as he's introduced a bunch of characters, and his character work isn't quite as strong as Griffin's, so it's hard to keep track of just who is talking to whom. Otherwise I thought there some good bits and the premise is holding up.
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Post by liebkartoffel on Jan 9, 2020 12:03:23 GMT -5
Travis, I lo...Travis, I tolerate you, but the attempts at Twitter star fucking--and general attempts at being an Online Presence--are cringey and desperate.
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Post by Superb Owl π¦ on Jan 9, 2020 12:22:18 GMT -5
Travis, I lo...Travis, I tolerate you, but the attempts at Twitter star fucking--and general attempts at being an Online Presence--are cringey and desperate. The thing that makes Justin maybe the most endearing (besides his very good big brotherness) is his continued bemusement that they've become this popular and successful, as opposed to Travis definite lean into "YES, THIS IS WHAT I WAS MEANT FOR!!!". Griffin is somewhere in the middle on that.
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Post by patbat on Jan 9, 2020 14:30:29 GMT -5
Travis, I lo...Travis, I tolerate you, but the attempts at Twitter star fucking--and general attempts at being an Online Presence--are cringey and desperate. The thing that makes Justin maybe the most endearing (besides his very good big brotherness) is his continued bemusement that they've become this popular and successful, as opposed to Travis definite lean into "YES, THIS IS WHAT I WAS MEANT FOR!!!". Griffin is somewhere in the middle on that. I mean, they sell this on their official merch channel, for crying out loud:
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Post by liebkartoffel on Jan 9, 2020 15:07:52 GMT -5
Travis, I lo...Travis, I tolerate you, but the attempts at Twitter star fucking--and general attempts at being an Online Presence--are cringey and desperate. The thing that makes Justin maybe the most endearing (besides his very good big brotherness) is his continued bemusement that they've become this popular and successful, as opposed to Travis definite lean into "YES, THIS IS WHAT I WAS MEANT FOR!!!". Griffin is somewhere in the middle on that. Griffin's a youngest and he expects to be the center of attention so he's a little better at playing it cool. Travis, on the other hand, exudes middle kid insecurity so he overcompensates.
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