|
Post by ganews on Jan 18, 2015 20:46:49 GMT -5
Lifemate and I spent a few hours at the local Board and Brew, which now serves beer in addition to coffee and food. Game selections for the night: Tokaido, which is based on the old-time Japanese footpath between Edo and Kyoto. A game of collecting pictures and souvenirs, eating food, and giving money to the temple Cappuccino, where you stack cups in a hex pattern to capture your opponent's cups, and I am incapable of beating Lifemate Mondo, where you race to build an island from different biomes on tiles, like constructing Catan but competitive. Highlight of the day. All Creatures Big and Small, summed up below:
|
|
LazBro
Prolific Poster
Posts: 10,278
|
Post by LazBro on Jan 19, 2015 9:20:15 GMT -5
Mrs. Snape and I will be at PAX in San Antonio later this week, and she is competing in the 7 Wonders tournament. Fingers crossed on that.
She wanted to play in the Carcassone tourney, but it conflicts with the first big panel we all want to attend.
|
|
|
Post by ganews on Jan 20, 2015 18:10:16 GMT -5
On MLK we had another board game day, and we played a great one: Kemet. It's the Egyptian mythology-themed modified version of Cyclades that I wanted: monsters to buy, armies to muster and battle, and temples to sack. It was as much fun as Game of Thrones but only took 2.5 hours, and there are ways to get victory points besides just capturing territory. There are extensive player modifications to buy in-game, which are powerful complicated tools. One can try many strategies, but even the least-powered player is not incapable of winning. Much easier after the first game, like so many. It's the best new game I've played in over a year!
|
|
|
Post by disqusf3dme on Jan 21, 2015 1:06:19 GMT -5
I find the gaming sessions quite fun, but I wonder how much of my enjoyment is from the specific group and the DM. I skimmed through a couple of pages of the manual before getting bored so I do have to give props to our DM for keeping all that invisible for us players. Sorry, guess I don't really have the experience to give an informative review but take this anecdote as being one supportive of the game. I played it today! Just myself and my two roommates. I DM'd and we did this one scenario on the website, The Indigo Galleon. I think we mostly played by the rules, I don't think we messed anything up, although we'll need more games to get into the swing of things more, figure out all the wording and what not. We had a great time though, and will probably try to finish up that game tomorrow and then bring some more people in for something larger.
|
|
|
Post by jerkheadface on Jan 22, 2015 19:43:21 GMT -5
Anyway, last year Lifemate gave me the Intrigue edition of Dominion, one of the stand-alone sets that has much more attack and interaction cards than the original. I brought it down to the family and had a pretty good time of it with the younger crowd. The larger family mostly prefers Catchphrase these days, maybe because everyone gets to shout the answers instead of yelling about the rules. I've been playing Dominion with the Cornucopia expansion lately, I'll have to check on this Intrigue edition. It's...interesting.
|
|
LazBro
Prolific Poster
Posts: 10,278
|
Post by LazBro on Jan 27, 2015 10:46:32 GMT -5
Okay, four cool table-top games from PAX. Sadly, these booths were mobbed, so I only got to play one of them. Paperback
Dominion meets Scrabble. That's how the creators describe it, and they're dead on. Paperback is a deck-building game like Dominion, except instead of buying buildings or characters, you buy letters (or clusters of letters) to make words. The larger words you can play, the more draw points you have to buy more letters and specials. An ever-changing community vowel deck keeps players from getting stuck. The game also includes mechanics for triple letter score, double word score, all that good Scrabble-y stuff. Eventually the game does become a race for Victory Points, like Dominion, but all of the Victory Point cards have their own abilities, so you don't feel like you're just clogging your deck. I did not get to play this one, but I'm a huge fan of the deck building genre and, ya know, words, so I'm sure I would have had a blast with it. The Mrs. and I tried 3 different times to get into one of their demo games, but time was always against us. WebsiteBring Your Own BookSuch a cool idea. Bring Your Own Book is a prompt-satisfaction game like Apples to Apples or Cards Against Humanity, except instead of white cards, you have the entire contents of any book you bring to form your answer. Seriously. Everybody brings a book, or books, and when the current player pulls a prompt such as "Lyrics to a Country Western song," the other players have about a minute to scour their book for the perfect phrase or sentence that best satisfies the prompt. Every round, players also pass their books, so no one gains an advantage by knowing their book too well. I'm sure she felt a disturbance in the force, but just in case: yes, MrsLangdonAlger, this game is Cards Against Humanity that you play with books. WebsiteSuperfight
Ironically, this is the one I actually played and probably liked the least. Superfight is a party game that aims to take the zaniness of something like Cards Against Humanity, give it direction, and put even more of the onus on the players to make it fun. Here's how it works: two players compete at a time, with the rest of the group acting as judge. In the base game, there is a character deck and an attribute deck. Each player draws a character and an attribute. It could be something like, "Ghandi + Tentacle Arms" or "Richard Nixon + Diaper Rash." Once they have their combatants, the players argue over who would win in a fight until one player concedes or the judges declare a winner. Separate expansion decks add locations, special circumstance, R-rated cards and G-rated cards. Sometimes you can draw extra attributes. There's a lot of room for creativity here, and perhaps over beers when I'm feeling a little looser I would have more fun with it, but ultimately I found it more "neat" than really fun. Plus, if you're in a large group, only two players at a time. (Although I guess you could have larger battles, no reason why not.) It is fun when you draw something really synergistic. Like my favorite that I got to play, "My Significant Other, Pregnant ... and 30 ft. tall" WebsiteThornwatch
This wasn't playable, but I attended a panel and got to see a round of combat in play. This is the long-in-development game from Mike Krahulik, the artist and co-creator of Penny Arcade. Thornwatch is a combination of character-deck driven combat like Sentinels of the Multiverse (which, if you haven't, god DAMN play that one today), and tabletop, grid-based D&D. You have a play mat with a grid, and you place your characters and take turns and strategize positioning and all that, except instead of a character sheet, you have a character deck with unique cards and abilities depending on class. This panel was the first time he's publicly discussed something called the "momentum deck," a central mechanic. Instead of rolling for initiative, the players and monsters are shuffled into a deck and then initiative is drawn at random, however both monsters and characters may have attributes or ongoing abilities that allow them to shift in position after momentum is played. Instead of tracking damage totals, every time a player damages a monster, that monsters shifts further back in initiative. Once they reach the bottom - called "the edge" in game - the characters need only land one more damaging blow to kill the monster. They have to act fast and coordinate efforts, however, because at the end of the round, momentum reshuffles and the monster may need to be beat down again. I continue to be enamored with how this game is taking shape. Cool mechanics, gorgeous art, lovely setting (it's based on PA's Eyrewood setting), plus just a compelling combination of several different things that I love. They're hoping for a 2015 release date and plan to Kickstart the game this summer. Website
|
|
|
Post by ganews on Feb 1, 2015 23:12:29 GMT -5
|
|
Sir Slud
Newbie
That kid is on the escalator again!
Posts: 41
|
Post by Sir Slud on Feb 6, 2015 0:21:33 GMT -5
Risk Legends. It's a lovely combination of .. well, Risk .. and a larger meta-game that has to be done over multiple sessions (probably about 10 or so.) Rules get added, factions change, the map changes, you write and put markers on the map as things change. You tear up cards as they become no longer used. Cards get opened on events that won't happen until you're mid campaign. The dynamics change, etc. Look it up. It's a balling cut-throat campaign sized version of Risk, and it's FUN.
I played the Battlestar Galactica boardgame the other night too. I liked it well enough, but I can't see myself going out of my way to play it often.
I realize these are both pretty old games, but hey .. that's my input to what I've been playing recently. Oh, I played that massive Steve Jackson OGRE game recently as well. That was fun too!
|
|
|
Post by ganews on Mar 7, 2015 17:36:59 GMT -5
First game night in a while last night. Started with one of my favorite classics, Stratego. I had to play with the proper rules instead of my family house rules that make it faster. Then when more people arrived: Coup: In the mold of Mafia, except your identity isn't quite a secret (more like you can declare/bluff who you are) and there are mechanisms to exchange your identity cards. It's a good time. Dominion: Intrigue: Another variant of the original, which can be played as a stand-alone. It has more interaction (attack) than the original and little defense. We played some deck combinations that Lifemate and I developed, which we titled "Sex & Violence" and "Black Site". Poker on Sunday.
|
|
|
Post by sarapen on Mar 15, 2015 10:18:11 GMT -5
So my game of Dungeon World yesterday ended with my character begging for his life and offering to suck a slaver's dick.
. . . You know, I play games to get away from real life.
|
|
|
Post by Shipwreck on Apr 14, 2015 20:57:53 GMT -5
I have the fourth edition of Talisman and several of the expansions. I also got into Heroclix late last year and have a growing collection of figures. I play that with two of my coworkers and my son.
|
|
|
Post by rimjobflashmob on Apr 14, 2015 22:12:43 GMT -5
I recently picked up Smallworld (and all the expansions) for $10 at a friend's yard sale. Still have only played the basic game so far, but I forgot how much I loved it. Basically a much more simplified, fantastical game of risk where you end up possessing multiple civilizations with various special powers vying for control of a world that is indeed, quite small.
|
|
LazBro
Prolific Poster
Posts: 10,278
|
Post by LazBro on Apr 15, 2015 16:18:17 GMT -5
I recently picked up Smallworld (and all the expansions) for $10 at a friend's yard sale. Still have only played the basic game so far, but I forgot how much I loved it. Basically a much more simplified, fantastical game of risk where you end up possessing multiple civilizations with various special powers vying for control of a world that is indeed, quite small. Love Smallworld. Very easy to understand and play with lots of variety. Fast paced, too. Fun fact: I have won every game of Smallworld I have played. I'm currently 8-0. It's the kind of streak that makes me never want to play this game again. Retire undefeated and all that.
|
|
|
Post by rimjobflashmob on Apr 15, 2015 19:54:01 GMT -5
I recently picked up Smallworld (and all the expansions) for $10 at a friend's yard sale. Still have only played the basic game so far, but I forgot how much I loved it. Basically a much more simplified, fantastical game of risk where you end up possessing multiple civilizations with various special powers vying for control of a world that is indeed, quite small. Love Smallworld. Very easy to understand and play with lots of variety. Fast paced, too. Fun fact: I have won every game of Smallworld I have played. I'm currently 8-0. It's the kind of streak that makes me never want to play this game again. Retire undefeated and all that. It's my favorite (small) party game outside of Catan. So easy to kill a night over a few bottles of wine.
|
|
|
Post by velocipedestrienne on May 17, 2015 1:13:13 GMT -5
Bring Your Own BookSuch a cool idea. Bring Your Own Book is a prompt-satisfaction game like Apples to Apples or Cards Against Humanity, except instead of white cards, you have the entire contents of any book you bring to form your answer. Seriously. Everybody brings a book, or books, and when the current player pulls a prompt such as "Lyrics to a Country Western song," the other players have about a minute to scour their book for the perfect phrase or sentence that best satisfies the prompt. Every round, players also pass their books, so no one gains an advantage by knowing their book too well. I'm sure she felt a disturbance in the force, but just in case: yes, MrsLangdonAlger, this game is Cards Against Humanity that you play with books. WebsiteSuperfight
Ironically, this is the one I actually played and probably liked the least. Superfight is a party game that aims to take the zaniness of something like Cards Against Humanity, give it direction, and put even more of the onus on the players to make it fun. Here's how it works: two players compete at a time, with the rest of the group acting as judge. In the base game, there is a character deck and an attribute deck. Each player draws a character and an attribute. It could be something like, "Ghandi + Tentacle Arms" or "Richard Nixon + Diaper Rash." Once they have their combatants, the players argue over who would win in a fight until one player concedes or the judges declare a winner. Separate expansion decks add locations, special circumstance, R-rated cards and G-rated cards. Sometimes you can draw extra attributes. There's a lot of room for creativity here, and perhaps over beers when I'm feeling a little looser I would have more fun with it, but ultimately I found it more "neat" than really fun. Plus, if you're in a large group, only two players at a time. (Although I guess you could have larger battles, no reason why not.) It is fun when you draw something really synergistic. Like my favorite that I got to play, "My Significant Other, Pregnant ... and 30 ft. tall" Website Thanks for posting about that, Bring Your Own Book sounds great. Since I assume it'll be forever until it's available in Canada I've printed out the demo cards and I'm going to try to get friends in on playing it with make-up-your-own-prompts. Superfight sounds a lot like the game Stupid Duel, which has similar cards but you're meant to play offences and defences by turns and describe in great detail how you'd attack or defend yourself against the other person. It's very silly, but with a good group you get into needlessly, insultingly personal revenge fantasies and sequences that sound like the opening to Method Man. Recently I played Pandemic, a coop game where you play as the CDC. It was pretty good fun and hit on our yen for a coop game, but it didn't seem like it had a whole lot of replay value. I tried Attack on Tokyo, an elimination game where you play as movie monsters. I didn't care for it, not a lot of leeway in strategy or gameplay. I also played Munchkin for the first time, which seemed like it would be great with a fun group into worldbuilding and banter, but the folks I played with were kind of a bummer. I'm looking forward to getting a good group together in the near future for Battlestar Galactica, which is still my favourite game of all time for the sheer amount of deception and backstabbing it engenders.
|
|
|
Post by ganews on May 18, 2015 7:00:20 GMT -5
I also played Munchkin for the first time, which seemed like it would be great with a fun group into worldbuilding and banter, but the folks I played with were kind of a bummer. I think the enjoyment one gets from Munchkin is entirely dependent on the crowd. I likely would have really enjoyed it had I not been the only one not to have played all the games it was sorta-parodying.
|
|
LazBro
Prolific Poster
Posts: 10,278
|
Post by LazBro on May 18, 2015 10:50:16 GMT -5
Agreed on Munchkin. It's a fun game, but who you play it with is really important. Also, despite all the seeming craziness, it's actually quite formulaic when it comes down to it. Every game I've played boils down to: 1. First person goes for the win, gets screwed by everyone else 2. Second person goes for the win right after, either gets screwed or wins 3. Third person definitely wins if the second person didn't
|
|
|
Post by disqusf3dme on Jun 13, 2015 20:43:39 GMT -5
So it turns out the World of Warcraft TCG is discontinued and the cards are super cheap at dollar stores. My roommate and I have purchased a bunch of cards and we're having a lot of fun with it. We bought two starter decks and have been able to build 3 other decks with all the other cards we bought too. The basic rules are the same as Magic, but there are a lot of other tweaks that make it feel different enough. I'm also undefeated in it so far, so it's got that going for it too.
|
|
|
Post by sarapen on Jun 19, 2015 22:27:14 GMT -5
In our previous session of Dungeon World last month, my adventuring party wrested control of a barony from a rapacious demon. Then in last night's game, something strange happened: we killed absolutely no one.
It turns out that homeownership is all that's needed to turn murder hoboes into responsible citizens. Somehow we ended up playing a fantasy RPG version of Settlers of Catan and all of our game time was taken up arguing over tax rates and mining rights. Also we negotiated a mutual defence pact with a dragon living in a cave on the edge of our lands.
And the to-do list for our party includes a bunch of dwarven monster hunters chasing after the dragon that we'll have to eventually wipe out, plus a genocide spell my wizard is researching for use as a general deterrent against invasion. This game has basically headed somewhere very different from the old dungeon diving thing.
Our dungeonmaster confessed that he'd thought we'd pick a side in the dwarves versus lizardmen conflict he'd set up and hadn't expected us to make nice with Smaug. It really is true that politics makes for strange bedfellows. Frankly, I'd wanted us to unload the barony on the dwarves or some other sap and get back to looting tombs. However, the responsible members of the party took to heart the lessons of Iraq and insisted we couldn't pull out of the country without putting in some work on nation-building. I'm reluctantly going along with it but I expect onerous taxes to be levied on the citizenry as soon as the regime change is finished. I'll also see about getting a law passed regarding prima noctae.
Anyway, this is an unprecedented situation in my admittedly limited experience with tabletop RPGs. No violence and pure roleplaying? Hopefully in our next session the others will take my suggestion to invite the dwarves to a feast and re-enact the Red Wedding. My wizard needs to do someting foul and depraved soon or else he'll lose his membership in the evil wizards club.
|
|
eldan
TI Forumite
Posts: 800
|
Post by eldan on Jul 6, 2015 1:15:30 GMT -5
So, over the course of a drunken conversation a couple weeks ago with someone I only sort of know, I agreed to play a game of Diplomacy if he's able to get together enough people. He contacted me last week to let me know we'll be playing on the 18th. I'm very concerned about this for two reasons:
1) the most in-depth board game I've ever played is, like, Monopoly or whatever.
2) based on what little I know about the game, I'm worried I'll need an in-depth knowledge of European history, which I don't have at all, at least not for the early 20th century.
So, my question is, have I signed myself up for something that I'm going to be drastically out of my element for? Bear in mind one of the people who will be playing is a native Irishman who I'd rather not embarrass myself in front of by being a stupid American. Furthermore, if I do stand a chance here, can anyone recommend a site or video that I could read or watch to learn how to play or give myself a little leg up?
|
|
Baron von Costume
TI Forumite
Like an iron maiden made of pillows... the punishment is decadence!
Posts: 4,683
|
Post by Baron von Costume on Jul 7, 2015 14:01:16 GMT -5
Sigh, I really want to find a group of people to board game with again. I finally have my own house, a screen porch big enough to play games on in summer and plenty of indoor table space in winter. ...and a bunch of friends for whom a semi-annual poker game appears to be a huge stretch these days. Even my go to guy for the occasional game of Catan now has a second child on the way and is sure to be house bound permanently for the next 3 or 4 years. I know, whine whine... hopefully living close to the game store I like and popping in once in a while I will be able to occasionally get a game in with folks. One of the reason I like the store is they flat out say they'll kick out anyone being antisocial and their definition of antisocial includes not having bathed at some point before arriving at the store that day.
|
|
|
Post by ganews on Jul 12, 2015 22:29:49 GMT -5
So, over the course of a drunken conversation a couple weeks ago with someone I only sort of know, I agreed to play a game of Diplomacy if he's able to get together enough people. He contacted me last week to let me know we'll be playing on the 18th. I'm very concerned about this for two reasons: 1) the most in-depth board game I've ever played is, like, Monopoly or whatever. 2) based on what little I know about the game, I'm worried I'll need an in-depth knowledge of European history, which I don't have at all, at least not for the early 20th century. So, my question is, have I signed myself up for something that I'm going to be drastically out of my element for? Bear in mind one of the people who will be playing is a native Irishman who I'd rather not embarrass myself in front of by being a stupid American. Furthermore, if I do stand a chance here, can anyone recommend a site or video that I could read or watch to learn how to play or give myself a little leg up? Go for it. Read the Wikipedia article on WWI or something. I've not played it yet, but I'm sure a little googling can take you to a strategy guide or something. More importantly, any game night will have at least one person more than willing to break it all down for you. Just show up early and the host will help you.
|
|
eldan
TI Forumite
Posts: 800
|
Post by eldan on Jul 13, 2015 1:44:57 GMT -5
So, over the course of a drunken conversation a couple weeks ago with someone I only sort of know, I agreed to play a game of Diplomacy if he's able to get together enough people. He contacted me last week to let me know we'll be playing on the 18th. I'm very concerned about this for two reasons: 1) the most in-depth board game I've ever played is, like, Monopoly or whatever. 2) based on what little I know about the game, I'm worried I'll need an in-depth knowledge of European history, which I don't have at all, at least not for the early 20th century. So, my question is, have I signed myself up for something that I'm going to be drastically out of my element for? Bear in mind one of the people who will be playing is a native Irishman who I'd rather not embarrass myself in front of by being a stupid American. Furthermore, if I do stand a chance here, can anyone recommend a site or video that I could read or watch to learn how to play or give myself a little leg up? Go for it. Read the Wikipedia article on WWI or something. I've not played it yet, but I'm sure a little googling can take you to a strategy guide or something. More importantly, any game night will have at least one person more than willing to break it all down for you. Just show up early and the host will help you. I found a series of videos explaining the game, so I'm watching those, and the host (who I found out is the only person who has actually played the game, which is comforting) told me to show up a half hour early and he'd explain it to me. That said, he also wants to start at 10 AM with the expectation being that the game will go until 2 AM or so, which I'm not really looking forward to. I don't have that kind of attention span anymore. I'll follow up and let you know how it goes!
|
|
LazBro
Prolific Poster
Posts: 10,278
|
Post by LazBro on Jul 27, 2015 9:01:51 GMT -5
D&D Edition War Subthread:
Which is the best version for a brand-new group of players to learn? And why? Despite playing tabletop RPGs for over half my life, I don't feel very confident making recommendations. I'm a casual player who enjoys it more for its social aspects than its gameplay. For me it's a chance to get together and catch up with friends while having something to do with our hands. Still, a couple thoughts: The most important thing is to decide what kind of game you want to play. Do you want to kick in doors, stab fools and snatch the loot? Or do you want to form advantageous social connections, infiltrate underworld societies and accomplish your goals through clever twists of the tongue? In other words, do you want to fight stuff or role-play? Almost any tabletop RPG will allow for both, and almost any fun campaign will have both, but systems can be geared toward one or the other. Pathfinder - A spiritual successor to the immensely popular D&D 3.5, Pathfinder is a reliable option for any new group that wants a "classic" D&D experience the way that so many players my age, who started in mid-to-high school with 3rd edition, know it to be. The system is easily adapted to high-combat or high-role playing campaigns, and it tends to be a pro-player system, unlike say Hackmaster or Call of Cthulu which are very punishing. Two more good things about Pathfinder: 1) all of the core books and most of the supplemental material is online and free, www.d20pfsrd.com/ 2) it's hugely popular, which means there is a lot of online errata and support to help you with questions D&D 4th Ed. - I blame my play style on video games. I grew up playing video games all the time, I still play video games as often as I can, and when I sit down at the table and pull out my dice, I'm more or less looking to play an "analog" video game. Kick, murder, cash! D&D 4th ed. is a video game in tabletop form. It can be as robust a role-playing system as you want, but it favors combat with a lot more focus on movement and field control. For an action fan like me, I like that 4th ed. gives players lots of different options every round of combat, a variety once enjoyed only by spell casters. 4th ed. was controversial with more traditional and/or role-playing minded players - in some ways, Pathfinder seems like a beaten path response to the direction of 4th ed. - but it hits me just right. D&D 5th ed. - I've had little experience here so am speaking more on reputation. 5th ed. eliminates a lot of the bloat that can make Pathfinder and especially 4th ed. feel overwhelming. Things that can bog down either of the above systems, such as character turns taking way too long in combat, are simplified. Every characters gets one move and one action. Period. For that reason, 5th ed. is a great candidate for a role-playing focused campaign. Combat is quickened, and the ability/skill systems for non-combat encounters are fair and easily understood. The basic rules are also available online for free. Don't have the link on me. Basic tips: - Start small. Level 1 and relatively low power. - Keep it simple by restricting yourself to core books. Supplements introduce new classes, abilities and equipment, but they also lead to option paralysis. Not sure for 4th and 5th ed., but the Pathfinder SRD lists the source book for every thing, so pick what you want to use and throw out the rest. - Use a module. A pre-fabricated campaign to help the DM and to help maintain balance. - The Internet has answers to every rule question you have. Someone has run into it before.
|
|
|
Post by Fyodor Douchetoevsky on Jul 27, 2015 20:15:11 GMT -5
Yes! Tabletop games thread!
I'm gonna rent out a cabin with some buddies over labor day weekend and will be taking a handful or two of games. I'm hoping to break out the Space Alert expansion, which I've had for a while now but not been able to play yet. Space Alert is probably my favorite game I've played, and the expansion looks really slick, adding persistent characters and designated roles for everyone, so you can kind of make a campaign out of it. Also Galaxy Trucker!
Will also be bringing along some less game-y games like The Resistance: Avalon and Dixit. I'm hoping my kickstarter copy of Catacombs gets here before then too, but I've no clue if that will happen. Don't get games from kickstarter, folks.
|
|
LazBro
Prolific Poster
Posts: 10,278
|
Post by LazBro on Jul 27, 2015 20:59:22 GMT -5
Yes! Tabletop games thread! I'm gonna rent out a cabin with some buddies over labor day weekend and will be taking a handful or two of games. I'm hoping to break out the Space Alert expansion, which I've had for a while now but not been able to play yet. Space Alert is probably my favorite game I've played, and the expansion looks really slick, adding persistent characters and designated roles for everyone, so you can kind of make a campaign out of it. Also Galaxy Trucker! Will also be bringing along some less game-y games like The Resistance: Avalon and Dixit. I'm hoping my kickstarter copy of Catacombs gets here before then too, but I've no clue if that will happen. Don't get games from kickstarter, folks. Galaxy Trucker is awesome. I haven't played Space Alert but want to badly. I tend to like games where you set up a best laid plan and then see what actually happens when it's time to play. Robo Rally is a great one for that.
|
|
Baron von Costume
TI Forumite
Like an iron maiden made of pillows... the punishment is decadence!
Posts: 4,683
|
Post by Baron von Costume on Jul 28, 2015 9:51:34 GMT -5
I have never heard of galaxy trucker or space alert... I'm definitely in the market for a new game however and should really get on with the ordering so I can get my parents to pick it up when they cross the border (games are something that are often way cheaper on amazon.com vs. amazon.ca)
|
|
Baron von Costume
TI Forumite
Like an iron maiden made of pillows... the punishment is decadence!
Posts: 4,683
|
Post by Baron von Costume on Aug 14, 2015 11:31:14 GMT -5
I played a game of Last Night on Earth at a game even last week and enjoyed it. I definitely felt like the zombies kind of got a huge advantage in the 2 on 1 game we were playing though at least for that particular scenario. Perhaps he was just having ridiculous card luck though. I'd definitely try it again, not sure if it's a purchase yet though. That said the game production and the flavour text are all pretty fantastic.
|
|
|
Post by ganews on Aug 17, 2015 10:24:20 GMT -5
Much too long since I held a game night. I was going to buy Kemet, the Best Game Ever, but my buddy bought it first. We were also going to play it last night until our fourth person dropped out. Instead it was Ticket to Ride: Europe. I had actually never played one before, despite it seemingly being the most ubiquitous tabletop game after Catan. We also played San Juan, which I much preferred to Puerto Rico.
|
|
|
Post by disqusf3dme on Aug 17, 2015 17:52:01 GMT -5
I got Mage Knight last week and so far I've had attempted two incomplete games of the tutorial. I keep starting too late, but it's relatively early right now and I'm gonna go start an actual game. I've watched a couple hours worth of gameplay videos already along with my two previous attempts, I think I've got this. @patrickbatman - Yes! Betrayal on the House on Hill is a lot of fun. Have you played it? I enjoy how you get so much variety, and the flip from a co-op to a competitive game feels unique, or at least it's new for me. ganews - I've been wanting to pick Ticket to Ride up for a while now, the Europe one too. The theme seems like a lot of fun. Did you enjoy it?
|
|