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Post by Deleted on Apr 25, 2019 18:17:19 GMT -5
Knight Artorias really gets your heart pumping, I tell you h-what
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patbat
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Post by patbat on Apr 25, 2019 21:13:40 GMT -5
Knight Artorias really gets your heart pumping, I tell you h-what My favorite fight in the whole game, tied with Father Gascoigne for my favorite in the whole damn series
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Post by LazBro on Apr 27, 2019 10:12:59 GMT -5
I've caught up to my previous save. I've actually done more, because I completed the revisit to Hirata Estate, which I hadn't done previously, but technically I'm no closer to the end than I was before. It's still just the final fight to go.
But I want to clear out all the mini-bosses and go after the Demon of Hatred while I'm at it.
Great Shinobi Owl was never a big challenge for me, but Owl (Father) is a beast, despite being mostly the same fight. He's way faster, has more health, and the opportunities to punish are fewer and farther between. It did get a little better for me in the second phase when I realized that the owl doesn't actually do anything. I mean, it does, but it doesn't attack you directly. I spent the first couple times I made it to phase 2 trying as hard to dodge the owl as to dodge the boss. Constantly trying to keep eyes on it. Silly.
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Post by Deleted on Apr 27, 2019 12:28:52 GMT -5
Thought Gwyn would have a phase two or some shit. The whole fight felt like it was only easy because it was leading to something else
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Post by LazBro on Apr 28, 2019 0:06:25 GMT -5
Oh man, Sekiro's final boss is something else. No previous boss, not even Demon of Hatred, has felt like such a brick wall. In ten attempts I have yet to reduce his first health bar (of three!) by even a quarter.
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Post by LazBro on Apr 29, 2019 1:29:17 GMT -5
Alright, I beat him. It was the shittiest, cheesiest, slowest fucking fight of my Souls career, but a win is a win.
It wasn't any fun though.
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Post by Deleted on May 2, 2019 10:46:57 GMT -5
The final boss of Sekiro is probably my favorite Soulsborne boss so far. You fight a character who's been built up to be a badass the entire game and christ almighty do they deliver
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Post by patbat on May 2, 2019 10:53:48 GMT -5
I got Dark Souls Remastered on Steam for my birthday and it feels so good
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Post by Deleted on May 3, 2019 13:13:32 GMT -5
Didn't particularly enjoy Bloodstarved Beast's grab attack where his magical magnetic hands can swoop you up and one-hit kill you if you aren't a good distance away or directly behind him
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Post by patbat on May 3, 2019 13:23:10 GMT -5
Didn't particularly enjoy Bloodstarved Beast's grab attack where his magical magnetic hands can swoop you up and one-hit kill you if you aren't a good distance away or directly behind him IIRC you can avoid every attack he has by dodging towards him to your left (his right), even the grab
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Post by LazBro on May 3, 2019 19:26:21 GMT -5
Vaati's out with the first half of his Sekiro lore video. That is, the video that will discuss the general story of the game, before he digs deeper into characters and plot points in other videos. It good, but desperately wants for its second half. Maybe I feel that way, because I think the enemies and story elements of the back half are more interesting to me. I want to learn more about the Corrupted Monk, the Guardian Ape, the Mibu Village, the Divine Realm ... that's the good stuff to me.
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Post by Deleted on May 4, 2019 14:31:48 GMT -5
First try'd Vicar Amelia just by chaining parries on her until she died. Simultaneously underwhelming and funny
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Post by LazBro on May 7, 2019 23:52:45 GMT -5
Souls streamer LobosJr is running the ridiculous Enemy Onslaught mod for Bloodborne, and it's a good time. Though by no means watch it minute for minute. Just skip around. Basically every enemy in the game is multiplied by three, even bosses. So instead of Gascoigne, you fight three Gascoignes, all at once. The PS4 can't seem to handle the strain of every encounter, so some bosses are only doubled, like Amelia or Paarl, but still fun and silly to watch.
Oh and the Shadows get the full multiplier. Nine shadows.
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Post by Deleted on May 11, 2019 18:48:56 GMT -5
There are a lot of really lame boss fights in Bloodborne, which is unfortunate because the actual level design is beyond compare
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Post by Invisible Goat on May 12, 2019 10:14:56 GMT -5
I played Bloodborne yesterday. It's obviously good and fun but I don't know if I'll realistically be able to make any progress. I got the Cleric Beast down to like 1% health before I got greedy and died, but that was with help from summoning the priest guy and then I had to play like another hour to collect enough molotovs/health vials to realistically give it another shot. Very frustrating.
And the absolute only way I can kill those 2 werewolves on the bridge is by baiting them and then hiding inside the house below where they can't reach me, which probably isn't a good sign. Also that big troll guy down in a dead-end corner near the start, I can't seem to hit him even once without dying immediately.
Edit: Oh shit I beat the Cleric Beast! "Only" took 4 or 5 tries and I was able to try it repeatedly by not using too many vials/molotovs like the first time. That was thrilling, but then of course I immediately got my ass kicked by a bunch of shitty rats in the sewers.
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Post by patbat on May 12, 2019 12:19:55 GMT -5
I played Bloodborne yesterday. It's obviously good and fun but I don't know if I'll realistically be able to make any progress. I got the Cleric Beast down to like 1% health before I got greedy and died, but that was with help from summoning the priest guy and then I had to play like another hour to collect enough molotovs/health vials to realistically give it another shot. Very frustrating. And the absolute only way I can kill those 2 werewolves on the bridge is by baiting them and then hiding inside the house below where they can't reach me, which probably isn't a good sign. Also that big troll guy down in a dead-end corner near the start, I can't seem to hit him even once without dying immediately. Edit: Oh shit I beat the Cleric Beast! "Only" took 4 or 5 tries and I was able to try it repeatedly by not using too many vials/molotovs like the first time. That was thrilling, but then of course I immediately got my ass kicked by a bunch of shitty rats in the sewers. Welcome, good hunter
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Post by LazBro on May 12, 2019 15:36:22 GMT -5
And the absolute only way I can kill those 2 werewolves on the bridge is by baiting them and then hiding inside the house below where they can't reach me, which probably isn't a good sign. Also that big troll guy down in a dead-end corner near the start, I can't seem to hit him even once without dying immediately. If it's any comfort, I've beaten Bloodborne over ten times and can easily stroll through the game at this point, and this is still how I fight those two wolves. Later on when you're more practiced and leveled up, you'll take on similar situations aggressively and fearlessly, but at this point in the game, relying on cheese is efficient and inexpensive (meaning minimal item use). It's the right way to play!
Central Yharnam is one of the hardest areas of the game. Really. Persevere past it and it'll be fun, smooth and satisfying sailing for quite a stretch beyond.
Edit: Also the two trolls beyond the Central Yharnam lamp, the left-hand path that you had to unlock, are a really good early farming spot. Can drop as many as 4 vials each, and rarely drop less than 2 (except for those freak times they drop shimmering coins, which, goddammit.)
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Post by LazBro on May 12, 2019 15:42:54 GMT -5
There are a lot of really lame boss fights in Bloodborne, which is unfortunate because the actual level design is beyond compare Hmmm... I would definitely say Bloodborne has the best slate of bosses across the Soulskiroborne family. Looking at the list here and I see three bosses I think are lame, not counting Chalice bosses. Micolash, Celestial Emissary, Living Failures.
I know that at a minimum many would add the Witches to that list, but I like them. I don't find them difficult at all. They're a laughably easy boss fight. But I still love the build up to and atmosphere of that encounter. It makes me feel like I've stumbled on the Blair Witch or something. It feels very different from the rest of the game. Like a different genre of horror from most of the rest.
I guess I don't particularly love fighting One Reborn, but it's a cool looking ... thing. Not lame. I wouldn't say lame.
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Post by Invisible Goat on May 12, 2019 19:49:12 GMT -5
And the absolute only way I can kill those 2 werewolves on the bridge is by baiting them and then hiding inside the house below where they can't reach me, which probably isn't a good sign. Also that big troll guy down in a dead-end corner near the start, I can't seem to hit him even once without dying immediately. If it's any comfort, I've beaten Bloodborne over ten times and can easily stroll through the game at this point, and this is still how I fight those two wolves. Later on when you're more practiced and leveled up, you'll take on similar situations aggressively and fearlessly, but at this point in the game, relying on cheese is efficient and inexpensive (meaning minimal item use). It's the right way to play!
Central Yharnam is one of the hardest areas of the game. Really. Persevere past it and it'll be fun, smooth and satisfying sailing for quite a stretch beyond.
Edit: Also the two trolls beyond the Central Yharnam lamp, the left-hand path that you had to unlock, are a really good early farming spot. Can drop as many as 4 vials each, and rarely drop less than 2 (except for those freak times they drop shimmering coins, which, goddammit.)
Thanks for the encouragement! And nice, I already liked fighting those troll guys because they're the only ones I've mastered the gunshot/visceral attack combo on, I didn't realize they dropped bigger amounts of loot too.
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Post by patbat on May 13, 2019 9:27:23 GMT -5
There are a lot of really lame boss fights in Bloodborne, which is unfortunate because the actual level design is beyond compare Hmmm... I would definitely say Bloodborne has the best slate of bosses across the Soulskiroborne family. Looking at the list here and I see three bosses I think are lame, not counting Chalice bosses. Micolash, Celestial Emissary, Living Failures.
I know that at a minimum many would add the Witches to that list, but I like them. I don't find them difficult at all. They're a laughably easy boss fight. But I still love the build up to and atmosphere of that encounter. It makes me feel like I've stumbled on the Blair Witch or something. It feels very different from the rest of the game. Like a different genre of horror from most of the rest.
I guess I don't particularly love fighting One Reborn, but it's a cool looking ... thing. Not lame. I wouldn't say lame.
I think Bloodborne is all over the map in terms of boss quality--Father Gascoigne is one of the best fights in the whole series, but contrast that with Rom the Vacuous Spider.
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Post by Invisible Goat on May 15, 2019 18:34:45 GMT -5
Holy shitttt I beat Father Gascoigne. It took 9 tries by my count but seemed like a lot more than that because my method for fighting him was very drawn out. I watched 3 different videos on strategies to beat him and ended up using none of them haha. For like 5 or 6 straight fights I got him to the part where he turned into a monster fairly easily and then he just beat the shit out of me, but on the winning one I just ran away from him in a panic for what felt like minutes at a time until I put some distance between us and hit him with molotovs.
What a sporting hunt it was!
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Post by Invisible Goat on May 18, 2019 20:46:00 GMT -5
Man Bloodborne is really fun. Old Yharnam was my favorite area yet. I got really frustrated with the machine gun guy because that was such a totally new wrinkle it seemed kind of unfair, but it turned out I was stuck on basically the last sequence before you're out of his range. I did try to actually climb the tower and kill him once but it seems like that's a very bad idea at this point.
But exploring the lower reaches was so much fun. Walking through that eerily quiet residential area and a werewolf burst out of a door, I yelped out loud. And then climbing that tower and unlocking the gate near where you start and seeing how the level all fits together, so cool.
The Blood-Starved Beast was tough as hell but I beat him in 4 tries. I used Alfred to help but he didn't really do shit so I still feel accomplished. Seemed like the consensus said to parry him but I can't get that timing down with fast-moving enemies at all. Didn't parry him once which is probably why it took like 15 minutes.
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Post by Deleted on May 20, 2019 20:13:56 GMT -5
I'm having a ton of fun with Dark Souls III but the big Anor Londo reveal is more logistically confusing than cool
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Post by Invisible Goat on May 25, 2019 9:07:38 GMT -5
4 tries seems to be my magic number for boss fights. That's how many it took for Vicar Amelia, which was pretty surprising because I got my ass kicked so badly the first 3 times I was already starting to despair a little. But on the 4th I somehow managed to land 2 viscerals in a row almost completely through luck, which took like half of her life, and then I just cheesed her with oil urns and molotovs and she never even came close to touching me again. Fun but weird.
I like how every time you think you have a handle on things the game switches things up on you. There was the machine gun guy in Old Yharnam, the getting kidnapped into a very spooky and difficult area, and now I just got to the Forbidden Woods which seems much more disorienting and labyrinthine than any other area so far. Also I got one-hit killed by someone with a cannon before I stopped for the night.
Edit: Add Darkbeast Paarl to the trash pile. That took 6 attempts and I'd say it was the toughest one yet actually. That combo of size and speed was tough to handle. I just got lucky enough to get tangled up in his limbs without getting hit a couple times where I could wail away for a bit.
Edit 2: man I just keep finding and doing more cool things. Just stumbled through a very hazardous shortcut from Forbidden Woods back to Central Yharnam, which doesn't seem like a big deal but it's night now and this area I'm already intimately familiar with has this whole new eerie feel to it. So cool.
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Post by Deleted on May 26, 2019 16:16:08 GMT -5
If they had cut the final phase of the Sister Friede/Father Ariandel boss fight, it probably would be one of my favorites in the entire series. As it stands it's the only time in any of the FromSoft games I've played where the boss actually feels unfair. If you're going to drop a boss that requires Manus-level reaction times on me, don't do it after I have to whittle down two different health bars. Typically the allure of these games is that the challenge is surmountable.
Trying to make her last phase not last more than twenty minutes just ends in your ass getting handed to you. Boring and frustrating as fuck.
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Post by Deleted on May 26, 2019 18:29:50 GMT -5
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Post by Invisible Goat on May 29, 2019 20:53:13 GMT -5
Miscellaneous Bloodborne stuff
Scariest thing in the game so far was this guy I found in Forbidden Woods who seemed a little sketchy but I told him about the chapel anyway because I thought I had a nice crew going there. So next time I head back there the nasty old woman is dead and the guy is sitting outside looking pretty happy with himself. So I attacked him for the hell of it and he turned into a horrible beast and yelled in his funny accent but with a distorted beast voice "HAVE YOU GOT A SCREW LOOSE?" I about had a heart attack.
Also really creepy, those students at the lecture hall. I also love in the item description for a key or something, it says "Some say the students still await the return of their professor." Really cool imagery them just sitting there for years melting into whatever they are now.
Last 2 bosses The One Reborn and Amygdala have been pretty easy, but the levels they lord over were hard and frustrating as hell which was weird. In both cases I basically just sprinted towards the boss arena once it was in sight even though I hadn't really finished the level yet, was just tired of getting my ass kicked. Those frenzy monsters in Nightmare Frontier seem kinda unfair.
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Post by patbat on May 30, 2019 23:37:03 GMT -5
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Post by LazBro on May 30, 2019 23:46:58 GMT -5
Miscellaneous Bloodborne stuff Scariest thing in the game so far was this guy I found in Forbidden Woods who seemed a little sketchy but I told him about the chapel anyway because I thought I had a nice crew going there. So next time I head back there the nasty old woman is dead and the guy is sitting outside looking pretty happy with himself. So I attacked him for the hell of it and he turned into a horrible beast and yelled in his funny accent but with a distorted beast voice "HAVE YOU GOT A SCREW LOOSE?" I about had a heart attack. Also really creepy, those students at the lecture hall. I also love in the item description for a key or something, it says "Some say the students still await the return of their professor." Really cool imagery them just sitting there for years melting into whatever they are now. Last 2 bosses The One Reborn and Amygdala have been pretty easy, but the levels they lord over were hard and frustrating as hell which was weird. In both cases I basically just sprinted towards the boss arena once it was in sight even though I hadn't really finished the level yet, was just tired of getting my ass kicked. Those frenzy monsters in Nightmare Frontier seem kinda unfair. I have still never beaten the Abhorrent Beast (the "screw loose" guy) in a straight fight. I always attack him at his original location in the Forbidden Woods, then cheese him from the hallway leading back to the interior of the mill. He's too big to follow you in. He's very susceptible to poison, so I pelt him with poison daggers from the safety of my hallway until he dies. It's the only time in the game that I use them.
The Nightmare Frontier is the only area of Bloodborne that I don't like. It looks cool. Very, well, nightmarish, but I don't like the flow of the level, I don't like the rock giants, I don't like the poison pits, and I really don't like the Winter Lanterns, which is the name of those frenzy monsters. Lots more of them coming up in the game's final area and DLC, but almost entirely avoidable.
Frenzy is actually the nicest version of that mechanic that From Software has given us. Dark Souls has curse, and Sekiro has terror, but instead of whacking you for tons of damage like frenzy, both curse and terror just kill you, no recourse. Frenzy is harder to avoid though, so I've probably died more to it than either of the others.
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Post by patbat on May 30, 2019 23:59:20 GMT -5
Miscellaneous Bloodborne stuff Scariest thing in the game so far was this guy I found in Forbidden Woods who seemed a little sketchy but I told him about the chapel anyway because I thought I had a nice crew going there. So next time I head back there the nasty old woman is dead and the guy is sitting outside looking pretty happy with himself. So I attacked him for the hell of it and he turned into a horrible beast and yelled in his funny accent but with a distorted beast voice "HAVE YOU GOT A SCREW LOOSE?" I about had a heart attack. Also really creepy, those students at the lecture hall. I also love in the item description for a key or something, it says "Some say the students still await the return of their professor." Really cool imagery them just sitting there for years melting into whatever they are now. Last 2 bosses The One Reborn and Amygdala have been pretty easy, but the levels they lord over were hard and frustrating as hell which was weird. In both cases I basically just sprinted towards the boss arena once it was in sight even though I hadn't really finished the level yet, was just tired of getting my ass kicked. Those frenzy monsters in Nightmare Frontier seem kinda unfair. I have still never beaten the Abhorrent Beast (the "screw loose" guy) in a straight fight. I always attack him at his original location in the Forbidden Woods, then cheese him from the hallway leading back to the interior of the mill. He's too big to follow you in. He's very susceptible to poison, so I pelt him with poison daggers from the safety of my hallway until he dies. It's the only time in the game that I use them.
The Nightmare Frontier is the only area of Bloodborne that I don't like. It looks cool. Very, well, nightmarish, but I don't like the flow of the level, I don't like the rock giants, I don't like the poison pits, and I really don't like the Winter Lanterns, which is the name of those frenzy monsters. Lots more of them coming up in the game's final area and DLC, but almost entirely avoidable.
Frenzy is actually the nicest version of that mechanic that From Software has given us. Dark Souls has curse, and Sekiro has terror, but instead of whacking you for tons of damage like frenzy, both curse and terror just kill you, no recourse. Frenzy is harder to avoid though, so I've probably died more to it than either of the others.
He shows up a few times in chalice dungeons as a boss and is a total, total bitch. In the main story I always send his ass to Iosefka and let her deal with him.
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