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Post by sarapen on Aug 18, 2020 6:29:26 GMT -5
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Post by Nudeviking on Aug 18, 2020 10:20:34 GMT -5
The 12th looks okay for me at present.
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Post by sarapen on Aug 18, 2020 10:53:24 GMT -5
I may have a family thing on the 12th--would the 5th or 19th work? Either would be fine, though I'd prefer the 5th.
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Post by Nudeviking on Aug 19, 2020 19:39:29 GMT -5
I may have a family thing on the 12th--would the 5th or 19th work? Both of these are also okay for me.
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Post by Celebith on Aug 22, 2020 14:10:22 GMT -5
I may have a family thing on the 12th--would the 5th or 19th work? Both of these are also okay for me. The 5th is fine. I think we actually have a home football game that day, but we'll be done by 5 pm. maybe earlier, since we're limiting attendance and won't have to deal with parking and traffic
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Baron von Costume
TI Forumite
Like an iron maiden made of pillows... the punishment is decadence!
Posts: 4,684
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Post by Baron von Costume on Aug 24, 2020 1:31:09 GMT -5
I can provisionally say yes to the 5th but given it's the long weekend if I get a last minute offer to head out to a cabin I'll probably say yes
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Post by sarapen on Sept 2, 2020 19:23:51 GMT -5
Reminder that we're to be playing again this Saturday night/Sunday morning.
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patbat
TI Forumite
OK です か
Posts: 2,396
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Post by patbat on Sept 5, 2020 13:54:18 GMT -5
Reminder that we're to be playing again this Saturday night/Sunday morning. Guys, I am so, so sorry, but more family bullshit cropped up this afternoon and as a result I will not be able to play tonight. sarapen, can you roll for my character?
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Post by sarapen on Sept 5, 2020 16:25:23 GMT -5
Reminder that we're to be playing again this Saturday night/Sunday morning. Guys, I am so, so sorry, but more family bullshit cropped up this afternoon and as a result I will not be able to play tonight. sarapen , can you roll for my character? It's okay, stuff happens. This session will probably be the final showdown, though, and I'd rather everyone be there together at the end. You won't get to be in the equivalent of the medal scene at the end of Star Wars and there's also some roleplaying stuff that it would be better for you to do. Also Celebith said he's still at work and might be pushing it to the wire to get to game time anyway. So with all that in mind, would everyone else be amenable to rescheduling for Sept 19 at 9 pm Eastern? Nudeviking Baron von Costume
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Post by Nudeviking on Sept 5, 2020 21:03:17 GMT -5
19th should also be fine for me since I think South Korea's second wave of most extreme lockdown is still going to be in effect then. I'll need to check my calendar at work (I really should just put that junk in my phone as well) on Monday and let you know if there are any issues.
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Post by Celebith on Sept 8, 2020 9:30:23 GMT -5
Ugh. I can still probably make the 19th, but the football schedule was announced and our kick-off is at 3:30pm. Should put the end of the game around 7:30, and me home ~9. Fortunately, the post-game admin meetings are also on Teams now, so I can head out soon after the game. At the worst, I'll be on two calls simultaneously.
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Post by Celebith on Sept 14, 2020 0:10:39 GMT -5
Enough of the BYU team is COVID positive that we’ve postponed our game for the 19th, so unless we schedule another football game in the next five days, I won’t have to work on the 19th after all. I should still be able to get home by 9 even if we do have a game, though.
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Post by sarapen on Sept 14, 2020 6:34:10 GMT -5
Enough of the BYU team is COVID positive that we’ve postponed our game for the 19th, so unless we schedule another football game in the next five days, I won’t have to work on the 19th after all. I should still be able to get home by 9 even if we do have a game, though. Congrats?
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Post by Celebith on Sept 14, 2020 9:51:24 GMT -5
Enough of the BYU team is COVID positive that we’ve postponed our game for the 19th, so unless we schedule another football game in the next five days, I won’t have to work on the 19th after all. I should still be able to get home by 9 even if we do have a game, though. Congrats? There’s still hope. Our athletic director Tweeted this out on Sunday - some people didn’t appreciate the trolling of BYU ”Undefeated COVID Negative college football team from NY looking for like minded, disciplined team for a date next Saturday... must also be COVID negative! Twitter, do your thing!” But his staff is also working to find another opponent - we were scheduled to be on CBS (instead of CBS Sports) this week so it’s a big marketing loss. If it does go, keep an eye out for me! I’ll be one of the few people in the stands in civilian clothes.
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Post by sarapen on Sept 16, 2020 11:48:13 GMT -5
Nudeviking Baron von Costume Celebith patbatThis Saturday at 9 pm: Actually now that I look at the lyrics it's about a rocket ship leaving earth, so not thematically appropriate, but I don't have time to find a song about swords and sorcery.
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Post by Nudeviking on Sept 20, 2020 4:44:03 GMT -5
I leveled up my character but have some issues with this BAB and random Save things I had to change. I changed them in the Attributes & Abilities tab and the show up changed on the configuration part of my character record sheet but haven't seemed to change on the main page of character record sheet (aka the thing that I have to click to roll for saves and calculate damage). BAB, Fort Save, and Ref Save should all be +4 now but the change doesn't seem to be taking on my character record sheet. Did I goof something up? Also I want to retrain and get rid of Two Weapon Fighting since it doesn't stack with Brawler's Flurry and is basically the same deal. I'd like to replace it with Improved Grapple but there's time and monetary investments required to do so according to the stuff I read but it seems to be sort of up to the discretion of the DM since it doesn't specify the amount of time retraining takes and the cost is based on level and the number of days required to retrain. The thing I read about retraining is linked below. www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining/Just let me know how much cash I have to take off my sheet in order to retrain since I'm assuming we have storyline down time so the time part isn't going to be an issue. Finally, this is a bit of a bigger ask, would it be possible to take an Alternate Racial trait, specifically "Fleet of Foot?" It gives me a base movement speed of 30 and takes away some bonuses to climbing and acrobatics (Fleet of Foot replaces the Sure Footed trait).
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Post by sarapen on Sept 20, 2020 10:41:56 GMT -5
I leveled up my character but have some issues with this BAB and random Save things I had to change. I changed them in the Attributes & Abilities tab and the show up changed on the configuration part of my character record sheet but haven't seemed to change on the main page of character record sheet (aka the thing that I have to click to roll for saves and calculate damage). BAB, Fort Save, and Ref Save should all be +4 now but the change doesn't seem to be taking on my character record sheet. Did I goof something up? Also I want to retrain and get rid of Two Weapon Fighting since it doesn't stack with Brawler's Flurry and is basically the same deal. I'd like to replace it with Improved Grapple but there's time and monetary investments required to do so according to the stuff I read but it seems to be sort of up to the discretion of the DM since it doesn't specify the amount of time retraining takes and the cost is based on level and the number of days required to retrain. The thing I read about retraining is linked below. www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining/Just let me know how much cash I have to take off my sheet in order to retrain since I'm assuming we have storyline down time so the time part isn't going to be an issue. Finally, this is a bit of a bigger ask, would it be possible to take an Alternate Racial trait, specifically "Fleet of Foot?" It gives me a base movement speed of 30 and takes away some bonuses to climbing and acrobatics (Fleet of Foot replaces the Sure Footed trait). Okay, I'll take a look at the character sheet later. For now, you can definitely retrain Two Weapon Fighting to replace it with Improved Grapple. You'll need a trainer and someplace to train, but I think we can assume you have a wrestling gym available. According to that link, it will take you 5 days and 200 gp to do the retraining. Getting Fleet of Foot is trickier, though. The cost isn't bad, it's 800 gp, but you'll need a trainer with that trait and 20 consecutive days of training. I think we can assume that there's a halfling somewhere in the capital city of the Taldan empire who can do this for you, but you definitely don't have 20 consecutive days of downtime in between the first and second modules. You might have that much time in the second module once you reach the part where you're ruling your own county, but you'd need to take your trainer with you.
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Post by Nudeviking on Sept 20, 2020 19:01:46 GMT -5
I leveled up my character but have some issues with this BAB and random Save things I had to change. I changed them in the Attributes & Abilities tab and the show up changed on the configuration part of my character record sheet but haven't seemed to change on the main page of character record sheet (aka the thing that I have to click to roll for saves and calculate damage). BAB, Fort Save, and Ref Save should all be +4 now but the change doesn't seem to be taking on my character record sheet. Did I goof something up? Also I want to retrain and get rid of Two Weapon Fighting since it doesn't stack with Brawler's Flurry and is basically the same deal. I'd like to replace it with Improved Grapple but there's time and monetary investments required to do so according to the stuff I read but it seems to be sort of up to the discretion of the DM since it doesn't specify the amount of time retraining takes and the cost is based on level and the number of days required to retrain. The thing I read about retraining is linked below. www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining/Just let me know how much cash I have to take off my sheet in order to retrain since I'm assuming we have storyline down time so the time part isn't going to be an issue. Finally, this is a bit of a bigger ask, would it be possible to take an Alternate Racial trait, specifically "Fleet of Foot?" It gives me a base movement speed of 30 and takes away some bonuses to climbing and acrobatics (Fleet of Foot replaces the Sure Footed trait). Okay, I'll take a look at the character sheet later. For now, you can definitely retrain Two Weapon Fighting to replace it with Improved Grapple. You'll need a trainer and someplace to train, but I think we can assume you have a wrestling gym available. According to that link, it will take you 5 days and 200 gp to do the retraining. Getting Fleet of Foot is trickier, though. The cost isn't bad, it's 800 gp, but you'll need a trainer with that trait and 20 consecutive days of training. I think we can assume that there's a halfling somewhere in the capital city of the Taldan empire who can do this for you, but you definitely don't have 20 consecutive days of downtime in between the first and second modules. You might have that much time in the second module once you reach the part where you're ruling your own county, but you'd need to take your trainer with you. Cool. I'll switch out the Two Weapon Fighting thing and subtract a couple hundred gold coins from my character sheet then and will wait on the Fleet of Foot thing. I guess I might need to hire another hireling but now that I'm a unofficial minor noble that shouldn't be too hard, and speaking of buying things did you get the second module for this campaign on Roll20 yet? If not I can gift it to you. I got some overtime and holiday bonus pay coming up in my next paycheck so I've got disposable income.
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Post by sarapen on Sept 20, 2020 19:51:46 GMT -5
Okay, I'll take a look at the character sheet later. For now, you can definitely retrain Two Weapon Fighting to replace it with Improved Grapple. You'll need a trainer and someplace to train, but I think we can assume you have a wrestling gym available. According to that link, it will take you 5 days and 200 gp to do the retraining. Getting Fleet of Foot is trickier, though. The cost isn't bad, it's 800 gp, but you'll need a trainer with that trait and 20 consecutive days of training. I think we can assume that there's a halfling somewhere in the capital city of the Taldan empire who can do this for you, but you definitely don't have 20 consecutive days of downtime in between the first and second modules. You might have that much time in the second module once you reach the part where you're ruling your own county, but you'd need to take your trainer with you. Cool. I'll switch out the Two Weapon Fighting thing and subtract a couple hundred gold coins from my character sheet then and will wait on the Fleet of Foot thing. I guess I might need to hire another hireling but now that I'm a unofficial minor noble that shouldn't be too hard, and speaking of buying things did you get the second module for this campaign on Roll20 yet? If not I can gift it to you. I got some overtime and holiday bonus pay coming up in my next paycheck so I've got disposable income. Thanks, that would be appreciated. Uh, if anyone else wants to do the same for later modules I suggest avoiding reading the synopses or you may end up getting spoilers. It's not a big deal, it's only like one sentence so you won't learn a huge amount but it's fun to find things out at the appointed time. Edit: Oh yeah, here's the list of all the modules: app.roll20.net/wishlist/80713
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Post by Nudeviking on Sept 20, 2020 23:29:48 GMT -5
Cool. I'll switch out the Two Weapon Fighting thing and subtract a couple hundred gold coins from my character sheet then and will wait on the Fleet of Foot thing. I guess I might need to hire another hireling but now that I'm a unofficial minor noble that shouldn't be too hard, and speaking of buying things did you get the second module for this campaign on Roll20 yet? If not I can gift it to you. I got some overtime and holiday bonus pay coming up in my next paycheck so I've got disposable income. Thanks, that would be appreciated. Uh, if anyone else wants to do the same for later modules I suggest avoiding reading the synopses or you may end up getting spoilers. It's not a big deal, it's only like one sentence so you won't learn a huge amount but it's fun to find things out at the appointed time. Edit: Oh yeah, here's the list of all the modules: app.roll20.net/wishlist/80713I sent you the Songbird Scion Whatever module a little while ago on Roll20. If you didn't get it for whatever reason let me know so I can fight with an online shop.
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Post by sarapen on Sept 21, 2020 11:27:58 GMT -5
Thanks, that would be appreciated. Uh, if anyone else wants to do the same for later modules I suggest avoiding reading the synopses or you may end up getting spoilers. It's not a big deal, it's only like one sentence so you won't learn a huge amount but it's fun to find things out at the appointed time. Edit: Oh yeah, here's the list of all the modules: app.roll20.net/wishlist/80713I sent you the Songbird Scion Whatever module a little while ago on Roll20. If you didn't get it for whatever reason let me know so I can fight with an online shop. Thanks, it looks like it went through.
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Post by sarapen on Sept 22, 2020 20:59:06 GMT -5
I leveled up my character but have some issues with this BAB and random Save things I had to change. I changed them in the Attributes & Abilities tab and the show up changed on the configuration part of my character record sheet but haven't seemed to change on the main page of character record sheet (aka the thing that I have to click to roll for saves and calculate damage). BAB, Fort Save, and Ref Save should all be +4 now but the change doesn't seem to be taking on my character record sheet. Did I goof something up? Okay, I think I see what the issue was. Basically, don't mess with the Attributes and Abilities tab to update your BAB and Saves, update them on the Configuration tab instead. I did it and now I think your sheet is fine. For example, under Main the Fortitude save is 4 Base + 3 CON + 1 Halfling luck = 9.
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Post by Nudeviking on Sept 22, 2020 21:53:30 GMT -5
I leveled up my character but have some issues with this BAB and random Save things I had to change. I changed them in the Attributes & Abilities tab and the show up changed on the configuration part of my character record sheet but haven't seemed to change on the main page of character record sheet (aka the thing that I have to click to roll for saves and calculate damage). BAB, Fort Save, and Ref Save should all be +4 now but the change doesn't seem to be taking on my character record sheet. Did I goof something up? Okay, I think I see what the issue was. Basically, don't mess with the Attributes and Abilities tab to update your BAB and Saves, update them on the Configuration tab instead. I did it and now I think your sheet is fine. For example, under Main the Fortitude save is 4 Base + 3 CON + 1 Halfling luck = 9. Cool.
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Post by Nudeviking on Sept 22, 2020 22:09:14 GMT -5
This is all the random-ass treasure that I ended up with on my character sheet that I have no use for. If anyone has any need for it feel free to take it. Otherwise I think we should just sell this sort of stuff and divvy up the cash. patbat I think has some sort of skill that allows haggling for better prices so I think we should assume they are responsible for any and all wheeling and/or dealing that needs to go down. ruby (4) Crystal Dining Room Shit Worth 700gp Handaxe +1 (1) Silver Holy Symbol of Thamir Gixx (3) Hobbit Sized Chain Shirt +1 (1) Sickle +1 (1) Teak Snuff Box (1) Masterworks Brass Knuckles (1) Silk Handkerchief (1)
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Post by sarapen on Sept 23, 2020 10:16:55 GMT -5
Everyone remember that if you're selling something, you only get 50% of its listed value unless you have some special haggling skill.
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Post by Nudeviking on Oct 4, 2020 19:37:06 GMT -5
Anyone have a preferred date for the next session? I had some stuff on a couple days towards the end of the month but I came in to work today and it was all cancelled so I'm free whenever.
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Post by sarapen on Oct 5, 2020 19:08:18 GMT -5
Anyone have a preferred date for the next session? I had some stuff on a couple days towards the end of the month but I came in to work today and it was all cancelled so I'm free whenever. I can't do the upcoming weekend since it's Thanksgiving here but I suspect there's a second lockdown coming so I think I'm also free for whenever.
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Post by sarapen on Oct 7, 2020 7:34:50 GMT -5
Anyone have a preferred date for the next session? I had some stuff on a couple days towards the end of the month but I came in to work today and it was all cancelled so I'm free whenever. I can't do the upcoming weekend since it's Thanksgiving here but I suspect there's a second lockdown coming so I think I'm also free for whenever. Baron von Costume Celebith patbatNot sure if you all got this notification, but how are your calendars looking?
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Post by Celebith on Oct 7, 2020 10:47:13 GMT -5
I can't do the upcoming weekend since it's Thanksgiving here but I suspect there's a second lockdown coming so I think I'm also free for whenever. Baron von Costume Celebith patbat Not sure if you all got this notification, but how are your calendars looking? Can't do the 17th, but other than that, I should be good to go. All our home games have 1:30 kickoffs, and even if we somehow manage trick-or-treating in our apartment complex, we'll be done by then. I still have to level up, but I'll work on that before we start.
I may see about multi-classing, either with something less squishy or to add some rogue skills.
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Post by Celebith on Oct 7, 2020 10:49:10 GMT -5
This is all the random-ass treasure that I ended up with on my character sheet that I have no use for. If anyone has any need for it feel free to take it. Otherwise I think we should just sell this sort of stuff and divvy up the cash. patbat I think has some sort of skill that allows haggling for better prices so I think we should assume they are responsible for any and all wheeling and/or dealing that needs to go down. ruby (4) Crystal Dining Room Shit Worth 700gp Handaxe +1 (1) Silver Holy Symbol of Thamir Gixx (3) Hobbit Sized Chain Shirt +1 (1) Sickle +1 (1) Teak Snuff Box (1) Masterworks Brass Knuckles (1) Silk Handkerchief (1) There are a bunch of potions and other things that we picked up along the way - I'll see if we can make a list and then figure out what we want to keep / sell.
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