Crash Test Dumbass
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Post by Crash Test Dumbass on Jan 8, 2023 11:59:37 GMT -5
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Post by Lurky McLurk on Jan 9, 2023 9:59:57 GMT -5
Briefly coming back to The Last of Us, I received an email from PSN congratulating me for completing it. Apparently only 37% of players do, which I can believe as it's obviously rather an intense experience and, until you've got used to its particular rhythms, quite challenging to play.
Also, apparently my total gameplay time on it was 34 hours and 11 minutes. For a game which, according to HowLongToBeat, should take about 15 to 18 hours. Now, I got midway through The Outskirts in February last year before putting it down and then restarting again in November, so that'll have added a bit. But maybe I should be just a little less obsessed with playing stealth games "right" and restarting the encounter when I fuck up and get spotted while sneaking around.
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Invisible Goat
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Post by Invisible Goat on Jan 9, 2023 10:19:09 GMT -5
Briefly coming back to The Last of Us, I received an email from PSN congratulating me for completing it. Apparently only 37% of players do, which I can believe as it's obviously rather an intense experience and, until you've got used to its particular rhythms, quite challenging to play. Also, apparently my total gameplay time on it was 34 hours and 11 minutes. For a game which, according to HowLongToBeat, should take about 15 to 18 hours. Now, I got midway through The Outskirts in February last year before putting it down and then restarting again in November, so that'll have added a bit. But maybe I should be just a little less obsessed with playing stealth games "right" and restarting the encounter when I fuck up and get spotted while sneaking around. That's wild! If you play part 2 at that pace it'd take like 80 hours probably. I always try to start out the encounters stealthy but it's pretty fun to let things get out of control and be chucking molotovs and shotgun shells everywhere too. As long as you're playing on normal difficulty resources aren't quite as rare as they seem either.
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LazBro
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Post by LazBro on Jan 9, 2023 10:25:51 GMT -5
Briefly coming back to The Last of Us, I received an email from PSN congratulating me for completing it. Apparently only 37% of players do, which I can believe as it's obviously rather an intense experience and, until you've got used to its particular rhythms, quite challenging to play. Also, apparently my total gameplay time on it was 34 hours and 11 minutes. For a game which, according to HowLongToBeat, should take about 15 to 18 hours. Now, I got midway through The Outskirts in February last year before putting it down and then restarting again in November, so that'll have added a bit. But maybe I should be just a little less obsessed with playing stealth games "right" and restarting the encounter when I fuck up and get spotted while sneaking around. Honestly don't remember how long it took me to beat, but 34 hours does seem long. I don't remember this either, but I probably played it on easy, though, because I hate stealth games generally and would have wanted to ease things so they'd move along. Like Goat, I'd go into the encounter with the intention of stealth, but on that difficultly level at least, if I got spotted it usually wasn't a big chore to muscle my way through. Fun too.
I remember having a hell of time with one of the sequences with the human enemies, I think when playing as Ellie. Something ridiculous like 10 tries it took me.
I'm waiting for the right price on PC, and then I want to play it again.
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Post by Lurky McLurk on Jan 9, 2023 10:41:21 GMT -5
Briefly coming back to The Last of Us, I received an email from PSN congratulating me for completing it. Apparently only 37% of players do, which I can believe as it's obviously rather an intense experience and, until you've got used to its particular rhythms, quite challenging to play. Also, apparently my total gameplay time on it was 34 hours and 11 minutes. For a game which, according to HowLongToBeat, should take about 15 to 18 hours. Now, I got midway through The Outskirts in February last year before putting it down and then restarting again in November, so that'll have added a bit. But maybe I should be just a little less obsessed with playing stealth games "right" and restarting the encounter when I fuck up and get spotted while sneaking around. Honestly don't remember how long it took me to beat, but 34 hours does seem long. I don't remember this either, but I probably played it on easy, though, because I hate stealth games generally and would have wanted to ease things so they'd move along. Like Goat, I'd go into the encounter with the intention of stealth, but on that difficultly level at least, if I got spotted it usually wasn't a big chore to muscle my way through. Fun too.
I remember having a hell of time with one of the sequences with the human enemies, I think when playing as Ellie. Something ridiculous like 10 tries it took me.
I'm waiting for the right price on PC, and then I want to play it again.
Ellie got killed by Daniel quite a lot. Joel got killed by the Bloater in the hotel basement (you know, the one by the generator) many, many times, and it was only much later I realised that as I already had the key card I could've just run away instead.
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matt
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Post by matt on Jan 10, 2023 23:43:31 GMT -5
Briefly coming back to The Last of Us, I received an email from PSN congratulating me for completing it. Apparently only 37% of players do, which I can believe as it's obviously rather an intense experience and, until you've got used to its particular rhythms, quite challenging to play. Also, apparently my total gameplay time on it was 34 hours and 11 minutes. For a game which, according to HowLongToBeat, should take about 15 to 18 hours. Now, I got midway through The Outskirts in February last year before putting it down and then restarting again in November, so that'll have added a bit. But maybe I should be just a little less obsessed with playing stealth games "right" and restarting the encounter when I fuck up and get spotted while sneaking around. I actually had to stop playing Last of Us remastered because it was giving me motion sickness weirdly enough. The only game ever to do that. It was before I even got my ps5 and OLED which some games can hit up to 120 FPS if capable. I still have no clue why only that game ever did it, because it isn't like the uncharted games on PS4 did.
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LazBro
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Post by LazBro on Jan 11, 2023 11:46:07 GMT -5
Insomniac's Resistance series deserves a comeback, though honestly I'd probably rather play remasters / remakes of 1 and 2 than an all new game. Resistance 3 didn't really hit me the same. But 1 and 2 were really underrated and tapped into that Half-Life / Bioshock feel that far too few shooters do anymore.
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Post by liebkartoffel on Jan 11, 2023 15:23:30 GMT -5
Re: GDQ and prizes. I think it's cute that folks donate their hand-made crafts as prizes. Nothing I'd particularly want, much less proudly display on my walls, but I appreciate the effort that people put into their oil paintings of shirtless Sephiroth or whatever. The exception: perlers. Enough with that grade school craft period shit. As C remarked, it's a bit like gluing together a jigsaw puzzle and giving it as a gift.
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LazBro
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Post by LazBro on Jan 11, 2023 20:15:05 GMT -5
Re: GDQ and prizes. I think it's cute that folks donate their hand-made crafts as prizes. Nothing I'd particularly want, much less proudly display on my walls, but I appreciate the effort that people put into their oil paintings of shirtless Sephiroth or whatever. The exception: perlers. Enough with that grade school craft period shit. As C remarked, it's a bit like gluing together a jigsaw puzzle and giving it as a gift. I've heard the word "perler" mentioned on so many GDQ vods but never knew what they were (and couldn't have guessed how to spell it).
Oh! It's those things? I remember doing those with my sister when I was a little kid. Honestly did not realize they still existed.
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LazBro
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Post by LazBro on Jan 11, 2023 20:15:39 GMT -5
And speaking of not knowing something, how was I not aware of Castlevania: Harmony of Despair?
I swear I have no recollection of this one.
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Post by MrsLangdonAlger on Jan 12, 2023 10:43:28 GMT -5
I've been looking for Stardew clones, but a lot of the ones I found that looked interesting to me were in Early Access and I'm hesitant to do that in general, but especially with that kind of game: I tend to play intensely for a couple weeks and then be done with it, and why do that with an unfinished product? I did enjoy Littlewood a lot and I've got Graveyard Keeper on my Steam list. The romanceables in Coral Island were so adorable that I bit the bullet and am playing that Early Access. Figure I'll build up an insane supply of useful items, then wait for the full release.
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LazBro
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Post by LazBro on Jan 18, 2023 10:45:15 GMT -5
Psychonauts 2 is $20 on Steam.
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Post by liebkartoffel on Jan 18, 2023 18:13:10 GMT -5
Persona 3 and Persona 4 console editions are dropping tomorrow and I'm counting the minutes--both because I've never played P3P before and I'm eager for C to experience P4 (I played it on Steam, but she wasn't willing to try it until she could play it on a console). In the meantime, my in-laws gave me the new Mario+Rabbids game for Christmas and it's...actually quite fun! I enjoyed the tactical combat stuff in the original, but the game insisted on making you wander through tedious overworld sections between battles. Traversal was so boring and crummy-feeling that I gave up maybe a quarter of the way through. The sequel...still makes you do that, but the overworld design is much better and more visually appealing. It's not Mario Odyssey or anything--and a Mario game in which you can't, you know, jump, still feels like a travesty--but it's at least nodding in that direction. The combat itself is improved by loosening up the action economy and giving you near-complete freedom of movement until firing a weapon locks you in place, which adds a surprising amount of depth.
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Post by Roy Batty's Pet Dove on Jan 19, 2023 18:34:15 GMT -5
Persona 3 and Persona 4 console editions are dropping tomorrow and I'm counting the minutes--both because I've never played P3P before and I'm eager for C to experience P4 (I played it on Steam, but she wasn't willing to try it until she could play it on a console). In the meantime, my in-laws gave me the new Mario+Rabbids game for Christmas and it's...actually quite fun! I enjoyed the tactical combat stuff in the original, but the game insisted on making you wander through tedious overworld sections between battles. Traversal was so boring and crummy-feeling that I gave up maybe a quarter of the way through. The sequel...still makes you do that, but the overworld design is much better and more visually appealing. It's not Mario Odyssey or anything--and a Mario game in which you can't, you know, jump, still feels like a travesty--but it's at least nodding in that direction. The combat itself is improved by loosening up the action economy and giving you near-complete freedom of movement until firing a weapon locks you in place, which adds a surprising amount of depth. But won’t Persona III be spoiled for you by having played Personae IV and V?
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Trurl
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Post by Trurl on Jan 25, 2023 9:59:35 GMT -5
You know what's a good game? Freecell.
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Post by liebkartoffel on Jan 27, 2023 8:34:19 GMT -5
So, Nintendo's just going to wait until all war* is over before they release that Advance Wars remake, huh?
*That affluent Asian/Western nations care about.
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Trurl
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Post by Trurl on Jan 27, 2023 13:11:00 GMT -5
Going to make a soulslike called "Free Souls", where the combat mechanic is based on various types of solitaire.
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LazBro
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Post by LazBro on Jan 30, 2023 8:27:18 GMT -5
Going to make a soulslike called "Free Souls", where the combat mechanic is based on various types of solitaire. If this doesn't already exist, then I'm .... shocked that this doesn't already exist.
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Post by Lurky McLurk on Feb 2, 2023 7:08:59 GMT -5
Insomniac's Resistance series deserves a comeback, though honestly I'd probably rather play remasters / remakes of 1 and 2 than an all new game. Resistance 3 didn't really hit me the same. But 1 and 2 were really underrated and tapped into that Half-Life / Bioshock feel that far too few shooters do anymore. I was going to reply to this, then got busy and forgot. Anyway I played through these (replayed the first one) about four years ago. Really enjoyed Resistance, which was old-fashioned even at the time it was released (med packs! victory through stafe firing! carrying a dozen massive guns all at once!) but had the added bonus of fighting through recognisable UK landmarks like Covent Garden market. Interesting that you preferred 2 to 3 though. I didn't think that much of 2; it gave up the retro charms of the first one to try to be CoD: 1950s Alien Invasion without being as good as that sounds. I remember it having a really annoying thing of delivering exposition in-game, usually while I was distracted by being shot at. I did like its abrupt "what the fuck just happened" ending though. I actually thought 3 was the best in the series, in that it was the tensest and best put together. The change of style from military shooter to survival horror really worked for me, especially as they also brought back health packs (they're even called "health packs" in game) and the weapon wheel. I thought it was a neat touch to mirror the different factions of human survivors fighting each other with the military type Chimera fighting the space monster type Chimera. Also, I liked that it at least tried to tell a personal story about its guilt-driven protagonist going on a personal journey to achieve some sense of peace with himself, even if it didn't really hold together or have that much of a character arc (he pretty much just goes a bunch of places, meets some people, kills some other people and a whole bunch of aliens, gets depressed, pulls through, wins and goes home).
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LazBro
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Post by LazBro on Feb 2, 2023 8:31:08 GMT -5
Insomniac's Resistance series deserves a comeback, though honestly I'd probably rather play remasters / remakes of 1 and 2 than an all new game. Resistance 3 didn't really hit me the same. But 1 and 2 were really underrated and tapped into that Half-Life / Bioshock feel that far too few shooters do anymore. I was going to reply to this, then got busy and forgot. Anyway I played through these (replayed the first one) about four years ago. Really enjoyed Resistance, which was old-fashioned even at the time it was released (med packs! victory through stafe firing! carrying a dozen massive guns all at once!) but had the added bonus of fighting through recognisable UK landmarks like Covent Garden market. Interesting that you preferred 2 to 3 though. I didn't think that much of 2; it gave up the retro charms of the first one to try to be CoD: 1950s Alien Invasion without being as good as that sounds. I remember it having a really annoying thing of delivering exposition in-game, usually while I was distracted by being shot at. I did like its abrupt "what the fuck just happened" ending though. I actually thought 3 was the best in the series, in that it was the tensest and best put together. The change of style from military shooter to survival horror really worked for me, especially as they also brought back health packs (they're even called "health packs" in game) and the weapon wheel. I thought it was a neat touch to mirror the different factions of human survivors fighting each other with the military type Chimera fighting the space monster type Chimera. Also, I liked that it at least tried to tell a personal story about its guilt-driven protagonist going on a personal journey to achieve some sense of peace with himself, even if it didn't really hold together or have that much of a character arc (he pretty much just goes a bunch of places, meets some people, kills some other people and a whole bunch of aliens, gets depressed, pulls through, wins and goes home). I definitely associate most closely with the first game, which is really the only one I ever think about.
It's possible I'm reversing 2 and 3 in my head. After reading your comment I looked up the descriptions on Wikipedia as well. Resistance 3 is more my speed. I've long blamed Halo and CoD for ruining the FPS when they popularized the two-weapon carry limit. The golf bag of weapons is, to me, an essential component of good FPS design. All of my favorite shooters have it: Half-Life 2, Bioshock, Resistance: Fall of Man, DOOM (new and old). If I'm not using 1-8 on my keyboard to access an increasingly strange and powerful selection of death dealers, what am I even playing for?
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Post by Lurky McLurk on Feb 2, 2023 9:51:42 GMT -5
God, how long is Pathfinder Kingmaker? I'm at like 130 hours and I only have 3 counties annexed. I really need to cut back on the old save scumming trick. Also, this game really brings to the fore the colonialist and imperialist roots of the standard DnD-esque setting. "Exterminate native peoples so we can seize their land and resources for ourselves" is the explicit goal of the game, after all. Much easier to ignore this subtext in a typical adventure campaign since most players players are at the "exterminate" part of the equation and the colonizing thing is usually just implied in the background. *quietly starts new game of Civ 2* I was joking at the time, but now I've finally got round to it. Civilization IICarthaginians, Emperor level, medium sized world, 7 civs, raging hordes Last time, I played a peace-loving space exploring Persian civilisation (not an empire - they never set foot off their own little island except for trade and diplomacy). So this time I went full conquistador. Basically, the tactics here are to make a beeline for feudalism, so I can build Sun Tzu's War Academy and automatically produce veteran units, and monotheism, so I can build Michelangelo's Chapel and then (with the War Academy) produce vast numbers of veteran crusader units. Pretty much the only city improvements I ever build are temples. No aqueducts, so none of my cities ever get above size 8, which means that civil disorder is manageable with a temple in each city (especially with Oracle doubling their effectiveness), a defensive military unit and Mike's chapel. Then basically swarm the other civ's cities with crusaders. Magellan's Expedition adds two additional moves to each naval unit, helping get my crusaders where they need to go. Once other civs get musketeers I use a flood of diplomats to destroy their city improvements until eventually they get the city walls, then send in the crusaders. Captured cities build more crusaders. Life expectancy for crusaders is pretty short, but it's a small price to pay for the greater glory of Ba'al Hammon. Anyway, highlights of Carthaginian history include: 1050BC - became a Monarchy 160 AD (in signs that it's from the 90s, it's AD rather than CE in the game) - met, declared war on the Germans 280 - built the Oracle. Which promptly informed the Carthaginians of the key importance of sacrificing infants to the gods. (Yeah I know the whole infant sacrificing thing might just be Roman propaganda, but so many classical Mediterranean civilisations making the same accusation, and archeologists finding a suspicious quantity of cremated baby bones in clay urns does rather suggest a certain amount of truth to it). 540 - built Sun Tzu's War Academy 960 - built Michelangelo's Chapel, the beautiful ceiling of which shows Ba'al Hammon commanding Dido, the mythological Queen of Carthage, to go forth and conquer the world / sacrifice more infants. At this point, got my cities constantly producing crusader units. 1120 - contact with the Indians, who bribed me into not declaring war on them. Then they bribed me some more to declare war on the Egyptians. And that's the story of how Carthage declared war on a civilisation it hadn't even met yet. 1460 - Carthaginian crusaders captured the Great Pyramids of Berlin. Also met and promptly declared war on the Japanese. Busy year. 1500 - destroyed the German civilisation in the Battle of Leipzig. Started war on Persia. 1530 - defeated the Persians at Susa. 1550 - and crushed them again! At the Battle of Aaaaaaaaaaarbela! 1580 - destroyed the Persian civilisation at Pasargadae. 1730 - Magellan's expedition. 1760 - India betrayed and sneak attacked me. An error which was as egregious as it was short-lived. 1776 - built Leonardo's workshop. Which is inessential, but just very helpful in automatically upgrading units instead of recalling them and disbanding in favour of new ones. 1782 - war with, appropriately enough, the Romans. 1788 - destroyed the Indian civilisation at Madras. 1818 - captured Antium and the Statue of Liberty. 1820 - now, the Statue of Liberty makes all forms of government available even if you haven't discovered the necessary tech yet. Which posed the key question of which one to change to from Monarchy. Now obviously it would be highly amusing to conquer the rest of the world under Communism (it's just like Monarchy, but with more central control of the economy and units that are twice as effective at suppressing civil dissent!) But, I felt at this point I was really committed to the whole Ba'alist crusader bit, so I went with Fundamentalism instead. 1836 - captured Kyoto, and with it the Colossus and the Lighthouse (a rather poor bit of AI strategy, as every single Japanese city in this game was landlocked). Interesting also how their diplomatic attitude on having their capital captured immediately went from "enraged" to "receptive". 1838 - captured Rome and the Great Library. 1840 - destroyed the Roman civilisation at Pisae. 1857 - the Japanese (a democracy, ha!) offered me all their money to accept a cease fire, which I graciously accepted. 1858 - destroyed the Japanese civilisation at Nara. Leaving it just Carthage and Egypt at that point. 1860 - at great expense, bribed the people of Heliopolis to switch sides. Then immediately moved in several galleons full of crusaders, musketeers and diplomats, who promptly occupied the various fortresses outside Thebes (which, typical for the AI in this game, it had built all over its territory then not bothered to stick any units in). The Egyptians then offered me cease fire which... sure, why not? 1866 - curse my sudden but inevitable betrayal. Captured Thebes, with its Hanging Gardens and Great Wall. 1867 - captured Pi-Ramesses and Shakespeare's Theatre. Which, being fundamentalists, we had no use for and would have burnt to the ground if the game gave an option to do so. 1870 - somewhat bathetically, destroyed the Egyptian civilisation at Lisht, a tiny size 3 city which I'd besieged with over 20 crusader units. So, there it is. Total conquest completed by Carthage in 1870 and the world (apart from all the barbarians - so, so many barbarians) ruled over by a fundamentalist government. Technology progressed no further than the early renaissance. No civic amenities in my filthy, disease-ridden cities other than temples to Ba'al (ok, also a couple of harbours where they were really necessary). Demographics show life expectancy in the mid-40s, with 7 years of compulsory military service (would be higher but all those crusaders killed in battle really bring the average down). Fun all round, though as is typical with Civ 2, the endgame (pretty much from the point I'd defeated the Indians, certainly from the point I switched to fundamentalism) was interminable, with every turn taking at least ten minutes.
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Post by sarapen on Feb 2, 2023 10:56:18 GMT -5
Finally, finally started Dragon Age: Inquisition. Huh, so that's what Pathfinder: Kingmaker was copying from with their little kingdom quest things. This game could use some focus, it's kind of overwhelming how many quests and how many maps of uncertain size are just plopped on you at once. There need to be smaller and more bite-sized objectives.
Also, it's been so long since I played DA2 that I only vaguely remember some of the returning plot threads and characters. When I looked them up I ended up getting spoiled so I guess I'm just going to fly blind here.
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Post by sarapen on Feb 6, 2023 14:32:22 GMT -5
I'm reading about the history of Southeast Asia and the incredibly prominent place of maritime trade to its political history and can't help thinking this would actually be a great setting for an Elite-style game, except instead of outer space you're sailing on the waters of the Indian ocean and the South China Sea. You'd travel back and forth selling peppers, nutmeg, and sandalwood from Java to entrepots on the Malay Peninsula, or if you're willing to travel further you can sell directly to the Chinese and the Indians, but you run the risk of storms and pirates. Or when times are tough you can turn to piracy and slave raids yourself, but even if you don't you have to build up the defenses of your home base against attacks. And from the other side of things, maybe you join in when the rajah of someplace is getting some guys together for a big raid on his rivals. You'd play as part of a merchant clan throughout the centuries, starting from when Buddhist and Hindu city-states were all over the place, then over the centuries historical events shake things up - the Mongol invasion of Java and introduction of gunpowder weapons, the spread of Islam, the Ming ban of overseas trade and the resultant rise of the Chinese and Japanese pirates, the violent entry of the Portuguese and Spanish and their crusade against the Muslims of the region, and so on. And like in Elite, you'd agonize about upgrading stuff and the resultant trade-offs. You'd want bigger ships to carry more cargo, though smaller ships would be faster and could travel over coral reefs better, then you'd wonder if you should stick with a really big canoe, go for a catamaran, or splurge and get a junk. Then you'd worry about how many swivel guns you need to install and whether you can afford to stick with Javanese arquebuses or if you should switch to tanegashima from Japan. You'd also worry about your supernatural resources - should you stick with your local animist gods or go with one of the larger religions that are more portable and have super-magic stuff like holy books and exotic languages? And which one? Maybe your family wants to convert to Islam since Arab traders are wealthy and therefore obviously have superior sorcery, but you've heard that the Moghul in India are getting their asses kicked at sea by these weird people from Portugal. And since unlike in Europe or Japan, feudalism wasn't as much of a thing and aristocrats didn't get passive income from rent but instead had to actively engage in trade, then at some point if you get big enough you might become sultan of a city you and your merchant clan founds. Then you really have to worry about foreign attacks and might need to consider swearing fealty to the Ottomans to get some of their artillery engineers building cannons and bombards for you. End game I think would be the equivalent of the Portuguese conquest of Malacca. If you drive them off, then congratulations, you've changed world history and kept the Europeans from screwing around in the area and also China and Japan for another century or two. Anyway, this is obviously never going to get made but if any game developer somehow stumbles on this dying message board, hit me up as a consultant.
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Post by Didja Heah That, T? on Feb 7, 2023 19:58:19 GMT -5
lol, lmao and indeed lmfao
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Post by Roy Batty's Pet Dove on Feb 8, 2023 18:22:29 GMT -5
Oh hey, they remastered Metroid: Prime for the Switch.
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Crash Test Dumbass
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ffc what now
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Post by Crash Test Dumbass on Feb 8, 2023 20:55:14 GMT -5
Fuck all that, they're remastering We ♥ Katamari for the Switch and I'm gonna buy like five copies.
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Trurl
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Post by Trurl on Feb 9, 2023 0:56:53 GMT -5
Games don't have "boss keys" anymore, probably because if your playing games at work you're likely doing it on your phone. But what have we lost?
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LazBro
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Post by LazBro on Feb 9, 2023 8:37:17 GMT -5
Sea of Stars looks dope. Most of the rest of them seem fine, if not really for me. But this one with the Chrono Trigger vibes..
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Post by liebkartoffel on Feb 9, 2023 8:46:11 GMT -5
Sea of Stars looks dope. Most of the rest of them seem fine, if not really for me. But this one with the Chrono Trigger vibes..
If Sea of Stars looks good then Chained Echoes might be up your alley as well. Haven't played it yet, but it's been making waves.
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monodrone
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Post by monodrone on Feb 9, 2023 10:06:30 GMT -5
All I'm going to be playing for the foreseeable future is original Game Boy Tetris now that it's available to me.
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