LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on Mar 5, 2024 8:11:04 GMT -5
Unicorn Overlord looks very much my jam. I appreciate how Vanillaware stepped up and said "all right, if no one else is going to make another Ogre Battle we guess we'll just make our own." My only reservation (aside from, obviously, the title) is Vanillaware's house style, which, no matter how detailed, still just screams "mobile game" to me. Not sure when I'd play this thing, as I'm currently about 60% of the way through Infinite Wealth, and next in the queue is Persona 3 reload. Then, of course, there's FF7 Rebirth. This has been quite the winter for JRPG fans. I feel you on the visual style. It doesn't just look like a mobile game, it looks like a mobile game's preview. Like it's a mobile game's promo art put in motion.
I thought Octopath, still unplayed by me, looked cool. But every time I come across video of Unicorn Overlord (which, these fucking names!), it's too much. It's pretty a glance, but when you really look, everything's kind of blurry and obfuscated. It's not clean. IMO.
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on Mar 5, 2024 8:13:11 GMT -5
Having access to my PS4 again reminded me that I never played the PS4 remake of Shadow of the Colossus. I'm going to fix that.
|
|
|
Post by Prole Hole on Mar 12, 2024 8:01:28 GMT -5
Playing Hades for the first time. Absolutely loving it. More detailed thoughts to come, but wow is this a thirsty game.
|
|
|
Post by MrsLangdonAlger on Mar 12, 2024 8:52:47 GMT -5
Playing Hades for the first time. Absolutely loving it. More detailed thoughts to come, but wow is this a thirsty game. Soooooo thirsty. But amazing!
|
|
|
Post by Prole Hole on Mar 12, 2024 9:07:43 GMT -5
Playing Hades for the first time. Absolutely loving it. More detailed thoughts to come, but wow is this a thirsty game. Soooooo thirsty. But amazing! Absolutely amazing! And I have something of a crush on Thanatos. Ahem. Among others...
|
|
|
Post by MrsLangdonAlger on Mar 12, 2024 9:11:51 GMT -5
Soooooo thirsty. But amazing! Absolutely amazing! And I have something of a crush on Thanatos. Ahem. Among others... I don't usually go for Sad Boys but I love Patroclus. But my #1 crush in the game is Eurydice.
|
|
|
Post by Prole Hole on Mar 12, 2024 9:15:38 GMT -5
Absolutely amazing! And I have something of a crush on Thanatos. Ahem. Among others... I don't usually go for Sad Boys but I love Patroclus. But my #1 crush in the game is Eurydice. This makes perfect sense to me!
|
|
|
Post by The Thanksgiving Goblin. on Apr 2, 2024 10:18:31 GMT -5
|
|
ABz B👹anaz
Grandfathered In
This country is (now less of) a shitshow.
Posts: 1,992
|
Post by ABz B👹anaz on Apr 27, 2024 19:42:02 GMT -5
I reinstalled Fallout 4 after the Amazon series got me interested again, and then they released a Next Gen patch that improved the graphics and performance. After installation, it auto-detected "Ultra" graphics settings for me. Yep, I forgot how GREAT a job the entire intro to this game does at setting everything up. From the intro history movie, to starting out in your town, running for the vault...I originally played at least PARTLY like I was urgently trying to find my son. Now that I know that part of the story, I'm going to relax and just putter around more. Still, even with my "rush", my first playthrough NINE YEARS AGO was apparently 135 hours. Here's a new shot from inside the power armor I promptly dropped off at Sanctuary Hills so I can continue to be a stealthy lone wanderer.
|
|
ABz B👹anaz
Grandfathered In
This country is (now less of) a shitshow.
Posts: 1,992
|
Post by ABz B👹anaz on May 2, 2024 1:14:50 GMT -5
Not a whole lot of new visible from here, but making some progress. Cleaned up most of the random junk and trees around the entire town. Built a new building off to the right, generators and lights, and a good number of turrets for defense. (Now I see that one in the middle is a bit off-center on the pedestal, gotta fix that.) I also have three suits of power armor - T45, Raider, and Enclave - sitting by my workshop area.
|
|
|
Post by Lurky McLurk on May 2, 2024 14:35:01 GMT -5
I still haven't gotten around to playing Fallout 4. It's on my list for later this year.
|
|
ABz B👹anaz
Grandfathered In
This country is (now less of) a shitshow.
Posts: 1,992
|
Post by ABz B👹anaz on May 2, 2024 21:32:07 GMT -5
I still haven't gotten around to playing Fallout 4. It's on my list for later this year. It's fun. But also irritating if you're like me and annoyed that you can scrap all of the trees, ruined cars and houses, but can't TAKE A GODDAMN BROOM TO THE SIDEWALKS. Or a weed whacker to those overgrown weeds! THERE ARE EVEN WEEN WHACKERS AROUND! But you can only scrap them for parts. My robot Codsworth even has a jet engine under him AND a buzzsaw. Trim the hedges, my good man!
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 3, 2024 7:45:48 GMT -5
I still haven't gotten around to playing Fallout 4. It's on my list for later this year. It's fun. But also irritating if you're like me and annoyed that you can scrap all of the trees, ruined cars and houses, but can't TAKE A GODDAMN BROOM TO THE SIDEWALKS. Or a weed whacker to those overgrown weeds! THERE ARE EVEN WEEN WHACKERS AROUND! But you can only scrap them for parts. My robot Codsworth even has a jet engine under him AND a buzzsaw. Trim the hedges, my good man! ABz: *Angry ranting about not being able to sweep a virtual world* Mrs. Abz: *Looks around the house* Uh huh /jk
|
|
|
Post by Lurky McLurk on May 3, 2024 8:02:43 GMT -5
I still haven't gotten around to playing Fallout 4. It's on my list for later this year. It's fun. But also irritating if you're like me and annoyed that you can scrap all of the trees, ruined cars and houses, but can't TAKE A GODDAMN BROOM TO THE SIDEWALKS. Or a weed whacker to those overgrown weeds! THERE ARE EVEN WEEN WHACKERS AROUND! But you can only scrap them for parts. My robot Codsworth even has a jet engine under him AND a buzzsaw. Trim the hedges, my good man! Oh god I am like you. I spent so much time playing Fallout 3 and New Vegas tutting and complaining to myself that it's been two hundred years already, why has no one tidied up yet? And trying to put items back on shelves where clipping issues made them randomly fly off.
|
|
Baron von Costume
TI Forumite
Like an iron maiden made of pillows... the punishment is decadence!
Posts: 4,683
|
Post by Baron von Costume on May 3, 2024 11:26:54 GMT -5
I always appreciated the random places where someone has for plot reasons made things really nice but it's still 'dirty-ish' because yeah airborne dust would be the worst in that world. That said yeah, it's ridiculous that the path one guy walks every day for years he's never punted that tricyle into a pile at least.
I just finished Dark Forces remastered and man they did a nice job on it. Some of the creaky bits are still visible but it's visually nice and the level design reminds me how great it was for the time. Oh and that MIDI SW soundtrack still slaps!
|
|
ABz B👹anaz
Grandfathered In
This country is (now less of) a shitshow.
Posts: 1,992
|
Post by ABz B👹anaz on May 3, 2024 13:25:05 GMT -5
It's fun. But also irritating if you're like me and annoyed that you can scrap all of the trees, ruined cars and houses, but can't TAKE A GODDAMN BROOM TO THE SIDEWALKS. Or a weed whacker to those overgrown weeds! THERE ARE EVEN WEEN WHACKERS AROUND! But you can only scrap them for parts. My robot Codsworth even has a jet engine under him AND a buzzsaw. Trim the hedges, my good man! ABz: *Angry ranting about not being able to sweep a virtual world* Mrs. Abz: *Looks around the house* Uh huh /jk LOL! I deserved that one. I've been doing a lot better this year about that. Since I got on insulin in the evenings I'm a LOT less lazy/ stressed out in general. This is the first spring since we bought this house that I've been actively working on the yard, so I especially notice that in the game now.
|
|
|
Post by Prole Hole on May 9, 2024 5:05:04 GMT -5
So Hades II looks fucking amazing then.
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 9, 2024 7:14:57 GMT -5
So Hades II looks fucking amazing then. Was sort of struggling to decide whether to hop in now or wait for 1.0, but honestly I don't see myself waiting a year or more to play this, so might as well pick it up sooner than later. Maybe I'll make it my Friday game.
(Kinda wanna play that crab souls game though.)
|
|
|
Post by MrsLangdonAlger on May 9, 2024 15:53:34 GMT -5
So Hades II looks fucking amazing then. Was sort of struggling to decide whether to hop in now or wait for 1.0, but honestly I don't see myself waiting a year or more to play this, so might as well pick it up sooner than later. Maybe I'll make it my Friday game.
(Kinda wanna play that crab souls game though.)
It's really fun! I can see a few places where they'll clearly make updates but I don't feel like I'm missing out on a ton playing Early Access and it's fun to see stuff being added. I say it's 100% worth it!
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 10, 2024 14:45:51 GMT -5
Was sort of struggling to decide whether to hop in now or wait for 1.0, but honestly I don't see myself waiting a year or more to play this, so might as well pick it up sooner than later. Maybe I'll make it my Friday game.
(Kinda wanna play that crab souls game though.)
It's really fun! I can see a few places where they'll clearly make updates but I don't feel like I'm missing out on a ton playing Early Access and it's fun to see stuff being added. I say it's 100% worth it! I picked it up! I haven't started playing yet, but yeah it became clear that I would never end up waiting for 1.0, so why wait at all? Also I saw the artwork for Eris and, like, yeah ... I need this game.
|
|
|
Post by MrsLangdonAlger on May 14, 2024 21:54:57 GMT -5
I got a cat familiar in Hades!!!
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 15, 2024 9:03:45 GMT -5
Another Crab's Treasure - It's funny to me that with all the more thematically appropriate, or at least traditional, Souls-likes coming out these days, the really good ones are the one based on Pinnochio and the one about a hermit crab living in a Spongebob world. Another Crab's Treasure is legit. It is a Sekiro-leaning Souls-like which also incorporates traditional 3D Mario elements such as jumping and light puzzle solving in colorful environments. It really is as if Rare somehow made a (good) Souls game. I'm not using any of the accessibility features, and the base game is friggin' hard, but the combat is so satisfying once you get into its rhythm. I love the shell system in which you can quickly change your shell (armor) by picking up new ones in the world, each conferring its own stats and a special magic ability. The game's funny, but also weirdly serious, but it walks that tone well. I've not finished, but I'm entering what I believe is the final stretch.
Animal Well - Based on reviews, which I only skimmed, because I didn't trust even those that promised no spoilers, Animal Well is puzzle-platformer Metroidvania that focuses on discovery. In the vein of Fez, The Witness, Tunic, Outer Wilds (which I haven't played), it's a game in which you stumble into knowledge that re-contextualizes everything that has come before. You know? Like you say, "Oh, I didn't even realize you could do that. There are so many rooms I can do differently now." It's one of those. Or ... so I thought? I've only played for 3 hours, and I'm having a terrific time. The game looks great, has "vibes" for days, is mildly creepy but also relaxing, and the organic puzzle gameplay is lots of fun. But I haven't had a moment yet. I haven't had an "ah ha", an "oh my god", a "this changes everything..." There hasn't been anything like in Tunic, when you learn/realize that pressing A at a save point does one thing, and holding A at a save point does something else, and you're like, "What?!" So far, heavy on the puzzle fun, extremely light on the mind blows. But I am only 3 hours in.
Hades II - Grrrr. I haven't played it yet. I get distracted so easily. By this weekend for sure.
Vampire Survivors - Got the latest expansion here as well (it's like two bucks). I think there might actually be too much stuff now. The fun of a game like this, for me, is to complete all the things. Unlock all the characters, unlock all the items and levels, and see all the stuff. Once that's done, I don't really care much for the "end game" of farming golden eggs and running up big numbers. So... the only thing to do if you want to keep playing is reset the save and start over. In an earlier form, this was not so daunting. Now, with god knows how many characters and well over 300 unlockables, to say nothing of secrets, it's kind of a slog. I need to get into more of a casual mindset with this game.
|
|
|
Post by Roy Batty's Pet Dove on May 15, 2024 14:00:54 GMT -5
Another Crab's Treasure - It's funny to me that with all the more thematically appropriate, or at least traditional, Souls-likes coming out these days, the really good ones are the one based on Pinnochio and the one about a hermit crab living in a Spongebob world. Another Crab's Treasure is legit. It is a Sekiro-leaning Souls-like which also incorporates traditional 3D Mario elements such as jumping and light puzzle solving in colorful environments. It really is as if Rare somehow made a (good) Souls game. I'm not using any of the accessibility features, and the base game is friggin' hard, but the combat is so satisfying once you get into its rhythm. I love the shell system in which you can quickly change your shell (armor) by picking up new ones in the world, each conferring its own stats and a special magic ability. The game's funny, but also weirdly serious, but it walks that tone well. I've not finished, but I'm entering what I believe is the final stretch.
Animal Well - Based on reviews, which I only skimmed, because I didn't trust even those that promised no spoilers, Animal Well is puzzle-platformer Metroidvania that focuses on discovery. In the vein of Fez, The Witness, Tunic, Outer Wilds (which I haven't played), it's a game in which you stumble into knowledge that re-contextualizes everything that has come before. You know? Like you say, "Oh, I didn't even realize you could do that. There are so many rooms I can do differently now." It's one of those. Or ... so I thought? I've only played for 3 hours, and I'm having a terrific time. The game looks great, has "vibes" for days, is mildly creepy but also relaxing, and the organic puzzle gameplay is lots of fun. But I haven't had a moment yet. I haven't had an "ah ha", an "oh my god", a "this changes everything..." There hasn't been anything like in Tunic, when you learn/realize that pressing A at a save point does one thing, and holding A at a save point does something else, and you're like, "What?!" So far, heavy on the puzzle fun, extremely light on the mind blows. But I am only 3 hours in.
Hades II - Grrrr. I haven't played it yet. I get distracted so easily. By this weekend for sure.
Vampire Survivors - Got the latest expansion here as well (it's like two bucks). I think there might actually be too much stuff now. The fun of a game like this, for me, is to complete all the things. Unlock all the characters, unlock all the items and levels, and see all the stuff. Once that's done, I don't really care much for the "end game" of farming golden eggs and running up big numbers. So... the only thing to do if you want to keep playing is reset the save and start over. In an earlier form, this was not so daunting. Now, with god knows how many characters and well over 300 unlockables, to say nothing of secrets, it's kind of a slog. I need to get into more of a casual mindset with this game.
Would you recommend Animal Well?
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 15, 2024 14:35:08 GMT -5
Animal Well - Based on reviews, which I only skimmed, because I didn't trust even those that promised no spoilers, Animal Well is puzzle-platformer Metroidvania that focuses on discovery. In the vein of Fez, The Witness, Tunic, Outer Wilds (which I haven't played), it's a game in which you stumble into knowledge that re-contextualizes everything that has come before. You know? Like you say, "Oh, I didn't even realize you could do that. There are so many rooms I can do differently now." It's one of those. Or ... so I thought? I've only played for 3 hours, and I'm having a terrific time. The game looks great, has "vibes" for days, is mildly creepy but also relaxing, and the organic puzzle gameplay is lots of fun. But I haven't had a moment yet. I haven't had an "ah ha", an "oh my god", a "this changes everything..." There hasn't been anything like in Tunic, when you learn/realize that pressing A at a save point does one thing, and holding A at a save point does something else, and you're like, "What?!" So far, heavy on the puzzle fun, extremely light on the mind blows. But I am only 3 hours in. Would you recommend Animal Well? Based on an incomplete playthrough of about 5 hours now, absolutely yes! So far it has not become what I expected it was, or what I feel reviewers implied it was - seriously, have these people never played Fez?! - but judged on its own merits it's a really excellent puzzle platformer with light Metroidvania elements that frequently surprises. I think it's art and soundtrack carry it a lot. It's just such an interesting place to be; simultaneously chill and menacing. But its puzzle game fundamentals are just as strong. There are hidden passages every where, there's interplay between different rooms that you'll never see on first visit, and there's plenty of variety in the types of puzzles. Negative, again on the game's own merits, would be the unforgiving save system: if you die, you go back to your last save point no matter where it is, and they rarely feel convenient. The fast travel system also feels too spaced out, especially when trying to figure out multi-location puzzles (and made all the more frustrating when you can die and have to start over). But some of that, I mean, the game is intentionally obtuse. It's still "one of those" in that regard. It wants you to figure it out. I can't imagine someone who likes puzzle-platformer types games not enjoying this. It's not GOTY material for me, yet, but all I can think about right now is booting it back up.
|
|
|
Post by Roy Batty's Pet Dove on May 15, 2024 17:18:53 GMT -5
Would you recommend Animal Well? Based on an incomplete playthrough of about 5 hours now, absolutely yes! So far it has not become what I expected it was, or what I feel reviewers implied it was - seriously, have these people never played Fez?! - but judged on its own merits it's a really excellent puzzle platformer with light Metroidvania elements that frequently surprises. I think its art and soundtrack carry it a lot. It's just such an interesting place to be; simultaneously chill and menacing. But its puzzle game fundamentals are just as strong. There are hidden passages every where, there's interplay between different rooms that you'll never see on first visit, and there's plenty of variety in the types of puzzles. Negative, again on the game's own merits, would be the unforgiving save system: if you die, you go back to your last save point no matter where it is, and they rarely feel convenient. The fast travel system also feels too spaced out, especially when trying to figure out multi-location puzzles (and made all the more frustrating when you can die and have to start over). But some of that, I mean, the game is intentionally obtuse. It's still "one of those" in that regard. It wants you to figure it out. I can't imagine someone who likes puzzle-platformer types games not enjoying this. It's not GOTY material for me, yet, but all I can think about right now is booting it back up. What is Fez? Also, cool, I think I’ll buy it and start playing as soon as I finish with Death’s Door, which I suspect I’m nearing the end stages of.
|
|
ABz B👹anaz
Grandfathered In
This country is (now less of) a shitshow.
Posts: 1,992
|
Post by ABz B👹anaz on May 15, 2024 21:35:20 GMT -5
Not a whole lot of new visible from here, but making some progress. Cleaned up most of the random junk and trees around the entire town. Built a new building off to the right, generators and lights, and a good number of turrets for defense. (Now I see that one in the middle is a bit off-center on the pedestal, gotta fix that.) I also have three suits of power armor - T45, Raider, and Enclave - sitting by my workshop area. Update - Built front and rear gates for the town, and added more buildings. The big two-story one straight ahead is my new "home" and power armor storage. I'm up to 4-5 suits now. To the right off-camera is the start of my water purification farm. Going to replace those basketball hoops. Using them to try and look like they're holding up the bridge over the gate but it looks cheesy.
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 16, 2024 8:32:17 GMT -5
Based on an incomplete playthrough of about 5 hours now, absolutely yes! So far it has not become what I expected it was, or what I feel reviewers implied it was - seriously, have these people never played Fez?! - but judged on its own merits it's a really excellent puzzle platformer with light Metroidvania elements that frequently surprises. I think its art and soundtrack carry it a lot. It's just such an interesting place to be; simultaneously chill and menacing. But its puzzle game fundamentals are just as strong. There are hidden passages every where, there's interplay between different rooms that you'll never see on first visit, and there's plenty of variety in the types of puzzles. Negative, again on the game's own merits, would be the unforgiving save system: if you die, you go back to your last save point no matter where it is, and they rarely feel convenient. The fast travel system also feels too spaced out, especially when trying to figure out multi-location puzzles (and made all the more frustrating when you can die and have to start over). But some of that, I mean, the game is intentionally obtuse. It's still "one of those" in that regard. It wants you to figure it out. I can't imagine someone who likes puzzle-platformer types games not enjoying this. It's not GOTY material for me, yet, but all I can think about right now is booting it back up. What is Fez? Also, cool, I think I’ll buy it and start playing as soon as I finish with Death’s Door, which I suspect I’m nearing the end stages of. Death's Door is such a good game.
Fez is a 2012 puzzle-platformer in which you explore a 3D world through a series of 2D planes. The game presents as a traditional 2D platformer, but very early on you gain the ability to rotate the world 90 degrees, revealing that every space actually has up to four sides that can be explored for collectables. An example would be: you're on one treetop, and you want to jump to another treetop to collect a cube (generic game collectible), but the treetop is much too far away to jump to. However, when you turn the perspective 90 degrees, they appear to be right next to each other, almost touching even, and you can simply hop across. Now, when you change the perspective back, you've effectively leaped to the other side of what was once an impassable gap, when all it took was a little hop and the right perspective.
That's all very cool, and that combined with its attractive pixelated art style and one-of-a-kind soundtrack would have probably made it a hit, full stop. The reason why Fez is iconic, though, the reason why people still talk about it and present it as the ur-example of abstract discovery-based puzzle games, is that everything I've described so far is layer one. In layer two - which is not an explicit event or anything, just a word I'm using to describe your awareness of how the game works - you begin to realize that all the cubes you've been collecting, the cubes you could immediately see and needed only figure out how to manage perspective to reach, are the lowest hanging fruit. There's hidden stuff everywhere, much of it in plain sight. You just don't realize what you're looking at. Those birds that keep flying from tree to tree: those aren't just color. They're telling you something. That fox playing in the grass ... that means something. All those block symbols all over the buildings and obelisks you keep running into: what if you could read them? And not by finding some magical book. What if there was a Rosetta stone in plain sight, and all you need is a pen, a pad, and some cleverness? All these unassigned buttons on your controller that don't do anything ... what if they did?
I'll stop. Fez is a top ten puzzle game. It's a mental Metroidvania. Instead of double-jumps and super missiles, its progression is gated by knowledge. You figure out a new way of solving a puzzle, and the entire world is re-contextualized around that knowledge. You realize you haven't even started playing the game yet.
I recommend it highly:
|
|
|
Post by Ben Grimm on May 16, 2024 12:22:06 GMT -5
I picked up Little Kitty, Big City yesterday to cheer up my wife; I thought she'd like to play it (she had said she wanted to earlier), but it turns out she really wanted me to play it while she watched and offered suggestions (which was fine). I've only played it for an hour or two, but I can tell I'm going to enjoy it. It's open-world, zero risk (as near as I can tell, it's literally impossible to actually hurt the cat or anyone else), relaxing game where you play a cat who managed to lounge-slide off of a ledge, landing safely following a Looney Toons physics sequence, and is trying to figure out how to get home. You interact with other animals and humans, collect stuff, usual game stuff, and it's just sort of a pleasant, stress-free joy.
|
|
|
Post by liebkartoffel on May 17, 2024 19:47:17 GMT -5
Currently playing two games simultaneously--Persona 3 Reload and Unicorn Overlord--which typically results in me abandoning one in favor of the other, but this time it's been working out pretty well. C likes it when I play Persona games up on the big screen, even when, as is currently the case, she's playing another Persona (P4 Golden) on her Switch. Reload is great--looks gorgeous, and plenty of quality of life improvements over the original. (The reviewer on Polygon actually complained that the game was too nice looking and the play experience was too frictionless, which somehow violates the spirit of the original. This reviewer is dumb and wrong.) Gameplay-wise, it still very much feels like a first draft of the established Persona formula, but at the same time not having to worry about leveling up five different traits and not having 30 different locations to aimlessly wander around in feels kind of refreshingly streamlined. The story similarly is surprising straightforward...for a JRPG. Of course there are still robots and apocalyptic death gods.
Unicorn Overlord, on the other hand, is a perfect Switch game. The battles are reasonably challenging but easy to pick up and put down, with plenty of variety in terms of tactics and objectives. Not exactly the game I'd recommend to someone new to SRPGs, but it's a lot of fun for someone who cut their teeth on Ogre Battle 64. The story...who cares? I'm just playing this in 15 minute increments between chores and while my kid naps.
|
|
LazBro
Prolific Poster
Posts: 10,280
|
Post by LazBro on May 17, 2024 21:27:10 GMT -5
I picked up Little Kitty, Big City yesterday to cheer up my wife; I thought she'd like to play it (she had said she wanted to earlier), but it turns out she really wanted me to play it while she watched and offered suggestions (which was fine). I've only played it for an hour or two, but I can tell I'm going to enjoy it. It's open-world, zero risk (as near as I can tell, it's literally impossible to actually hurt the cat or anyone else), relaxing game where you play a cat who managed to lounge-slide off of a ledge, landing safely following a Looney Toons physics sequence, and is trying to figure out how to get home. You interact with other animals and humans, collect stuff, usual game stuff, and it's just sort of a pleasant, stress-free joy. My kids watch me play games now, which is fun and gives me an excuse to play more games. But they also get bored quickly, making it feel more like a show where I'm constantly vying for attention. I fondly remember my early teen glory days, when my older sister would watch me game for hours. Yeah she'd fall asleep, but that was her goal.
|
|